Files
ppsspp/GPU/D3D11
Henrik Rydgård c1d113e0e9 When creating temp framebuffers for download, size them using bufferWidth/Height instead of width/height.
Or maybe we should make sure to only download within the width/height by
adding more clamps at the beginning of ReadFramebufferToMemory but seems
more dangerous.

Plus some minor things.

Should help #11113
2018-06-01 21:16:07 +02:00
..
2018-03-22 22:14:19 +01:00
2017-11-24 17:53:42 +01:00