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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 01:35:00 +02:00
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dfd70d993c308349814867944429b22d4e272ba9
ppsspp/GPU
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The Dax 6b35340265 ..And another.
2013-06-26 16:02:53 -04:00
..
GLES
..And another.
2013-06-26 16:02:53 -04:00
Null
Add a better signal for VRAM copies in the GPU.
2013-06-09 23:55:32 -07:00
Software
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
CMakeLists.txt
Buildfix for iOS and Android.
2013-05-01 23:31:18 -07:00
ge_constants.h
Correct dest stride on GPU block transfer.
2013-04-08 08:36:51 -07:00
GeDisasm.cpp
Warning fix on Intel compiler.
2013-05-30 15:42:11 +02:00
GeDisasm.h
Add a function to pretty-print vertex type.
2013-04-22 22:04:26 -07:00
GPU.vcxproj
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
GPU.vcxproj.filters
Moved texture scaling to separate file
2013-05-01 14:12:09 +02:00
GPUCommon.cpp
Remove old TODOs. Re-enable FastRunLoop for HD Remasters.
2013-06-26 16:02:52 -04:00
GPUCommon.h
Use a downcount and fast run loop in the GE.
2013-04-28 14:23:30 -07:00
GPUInterface.h
Add a better signal for VRAM copies in the GPU.
2013-06-09 23:55:32 -07:00
GPUState.cpp
Fix some warnings generated by clang.
2013-02-24 10:23:31 -08:00
GPUState.h
Buildfixes.
2013-06-02 13:26:39 +10:00
Math3D.cpp
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Math3D.h
Warning fix on Intel compiler.
2013-05-30 15:42:11 +02:00
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