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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-27 09:15:00 +02:00
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deaf86a43322bc1493877d2682c5ebf76be759cc
ppsspp/GPU/Common
T
History
Henrik Rydgard 4cba4efbba Try to fix scaling of generated UV texcoords on splines.
2013-09-24 14:14:05 +02:00
..
GPUDebugInterface.h
Support flipped and not flipped buffers.
2013-09-22 22:37:37 -07:00
IndexGenerator.cpp
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
SplineCommon.h
Try to fix scaling of generated UV texcoords on splines.
2013-09-24 14:14:05 +02:00
TextureDecoder.cpp
Update bufw handling in all gpus.
2013-09-15 21:27:13 -07:00
TextureDecoder.h
Missing comma at the end of line
2013-09-19 19:32:53 +08:00
VertexDecoderCommon.cpp
[gpu] move GetIndexBounds to common
2013-09-16 17:04:06 +02:00
VertexDecoderCommon.h
Preparation for proper spline/bez: Convert control points to a simple format.
2013-09-21 23:37:14 +02:00
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