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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-24 03:39:07 +02:00
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dd00672d88dde3f9c5c03446c5fa5544ec938db3
ppsspp/Common/GPU
T
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Henrik Rydgård 2f1bbd314e Fragment shader gen: Remove unnecessary allocations
2020-10-31 18:32:43 +01:00
..
D3D9
Fragment shader gen: Remove unnecessary allocations
2020-10-31 18:32:43 +01:00
D3D11
Remove support for D3D11_level_9 (previously only really used for Windows Phone, probably).
2020-10-29 00:52:19 +01:00
OpenGL
Check for a couple additional GL extensions
2020-10-31 18:32:43 +01:00
Vulkan
Test parsing of generated OpenGL shaders too (by using glslang).
2020-10-31 18:32:43 +01:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_create.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d.cpp
Fix Qt build by simply moving the offending file to the native project. No idea why Qt include paths only work there.
2020-10-05 10:36:57 +02:00
thin3d.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
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