mirror of
https://github.com/hrydgard/ppsspp.git
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68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/Dialog/PSPDialog.h"
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#include "Core/MemMapHelpers.h"
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struct SceUtilityNpSigninParam {
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pspUtilityDialogCommon common;
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// Initially all zero? Or is there a possibility for one of these unknown to be a buffer to a packet data if it wasn't null?
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int npSigninStatus;
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int unknown1;
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int unknown2;
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int unknown3;
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};
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class PSPNpSigninDialog: public PSPDialog {
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public:
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PSPNpSigninDialog(UtilityDialogType type);
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virtual ~PSPNpSigninDialog();
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virtual int Init(u32 paramAddr);
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virtual int Update(int animSpeed) override;
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virtual int Shutdown(bool force = false) override;
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virtual void DoState(PointerWrap &p) override;
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virtual pspUtilityDialogCommon* GetCommonParam() override;
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protected:
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bool UseAutoStatus() override {
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return false;
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}
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private:
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void DisplayMessage(std::string text1, std::string text2a = "", std::string text2b = "", std::string text3a = "", std::string text3b = "", bool hasYesNo = false, bool hasOK = false);
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void DrawBanner();
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void DrawIndicator();
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void DrawLogo();
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SceUtilityNpSigninParam request = {};
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u32 requestAddr = 0;
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//int npSigninResult = -1;
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int yesnoChoice = 0;
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float scrollPos_ = 0.0f;
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int framesUpHeld_ = 0;
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int framesDownHeld_ = 0;
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u64 startTime = 0;
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int step = 0;
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};
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