Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 00:34:45 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
dbfa4e6830fbb60e8d91b8ae16f7116f30291bde
ppsspp/Core/Util
T
History
李通洲 17171bc9dc Use system headers when building with system miniupnpc
Fixes https://github.com/hrydgard/ppsspp/pull/15185
2021-12-07 15:36:30 +08:00
..
AudioFormat.cpp
Build: Explicitly include ppsspp_config.h.
2021-03-02 21:04:03 -08:00
AudioFormat.h
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
AudioFormatNEON.h
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
BlockAllocator.cpp
Debugger: Correct crash with no alloc tag.
2021-02-15 15:01:23 -08:00
BlockAllocator.h
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
DisArm64.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
DisArm64.h
Various platform buildfixes
2020-07-14 09:25:59 +02:00
GameManager.cpp
Paper over a race condition slightly better. Really need to redo sync here.
2021-10-08 00:11:44 +02:00
GameManager.h
http: Use Path for the download file.
2021-05-14 22:46:03 -07:00
PortManager.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
PortManager.h
Use system headers when building with system miniupnpc
2021-12-07 15:36:30 +08:00
PPGeDraw.cpp
PPGe: Prevent special ampersand handling.
2021-11-24 18:53:24 -08:00
PPGeDraw.h
Only consider the actual PPGe texture in kernel ram reliable.
2021-02-19 09:53:55 +01:00
Powered by Gitea Version: 1.27.0 Page: 652ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API