mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-08-31 17:55:23 +02:00
598 lines
21 KiB
C++
598 lines
21 KiB
C++
// Copyright (c) 2018- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include <cstring>
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#include <mutex>
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#include "Common/Data/Encoding/Base64.h"
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#include "Common/StringUtils.h"
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#include "Core/Core.h"
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#include "Core/Debugger/WebSocket/MemorySubscriber.h"
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#include "Core/Debugger/WebSocket/WebSocketUtils.h"
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#include "Core/HLE/ReplaceTables.h"
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#include "Core/MemMap.h"
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/Reporting.h"
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#include "Core/System.h"
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DebuggerSubscriber *WebSocketMemoryInit(DebuggerEventHandlerMap &map) {
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// No need to bind or alloc state, these are all global.
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map["memory.read_u8"] = &WebSocketMemoryReadU8;
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map["memory.read_u16"] = &WebSocketMemoryReadU16;
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map["memory.read_u32"] = &WebSocketMemoryReadU32;
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map["memory.read"] = &WebSocketMemoryRead;
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map["memory.readString"] = &WebSocketMemoryReadString;
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map["memory.write_u8"] = &WebSocketMemoryWriteU8;
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map["memory.write_u16"] = &WebSocketMemoryWriteU16;
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map["memory.write_u32"] = &WebSocketMemoryWriteU32;
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map["memory.write"] = &WebSocketMemoryWrite;
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map["memory.search"] = &WebSocketMemorySearch;
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return nullptr;
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}
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struct AutoDisabledReplacements {
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AutoDisabledReplacements() {}
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AutoDisabledReplacements(AutoDisabledReplacements &&other);
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AutoDisabledReplacements(const AutoDisabledReplacements &) = delete;
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AutoDisabledReplacements &operator =(const AutoDisabledReplacements &) = delete;
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~AutoDisabledReplacements();
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Memory::MemoryInitedLock *lock = nullptr;
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std::map<u32, u32> replacements;
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std::vector<u32> emuhacks;
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bool saved = false;
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};
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// Call this from within a Core_RunOnCPUThread() callback - see Core_RunOnCPUThread() in Core.h.
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// No longer needs to pause a running CPU to do this safely: we're already running on the CPU thread
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// by the time this is called, so nothing else can be concurrently executing MIPS code or touching the
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// JIT's emuhack ops on this thread while we hold onto them below.
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//
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// Important: Only use keepReplacements=false when reading, not writing.
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static AutoDisabledReplacements LockMemory(bool keepReplacements) {
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AutoDisabledReplacements result;
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// This still guards against a *different* thread (not the CPU thread) tearing down or
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// reinitializing the memory system underneath us, e.g. during shutdown.
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result.lock = new Memory::MemoryInitedLock();
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if (!keepReplacements) {
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result.saved = true;
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// Okay, save so we can restore later.
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result.replacements = SaveAndClearReplacements();
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std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
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if (MIPSComp::jit)
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result.emuhacks = MIPSComp::jit->SaveAndClearEmuHackOps();
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}
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return result;
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}
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AutoDisabledReplacements::AutoDisabledReplacements(AutoDisabledReplacements &&other) {
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lock = other.lock;
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other.lock = nullptr;
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replacements = std::move(other.replacements);
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emuhacks = std::move(other.emuhacks);
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saved = other.saved;
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other.saved = false;
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}
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AutoDisabledReplacements::~AutoDisabledReplacements() {
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if (saved) {
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std::lock_guard<std::recursive_mutex> guard(MIPSComp::jitLock);
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if (MIPSComp::jit)
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MIPSComp::jit->RestoreSavedEmuHackOps(emuhacks);
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RestoreSavedReplacements(replacements);
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}
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delete lock;
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}
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// Read a byte from memory (memory.read_u8)
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//
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// Parameters:
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// - address: unsigned integer
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//
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// Response (same event name):
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// - value: unsigned integer
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void WebSocketMemoryReadU8(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U8(addr));
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});
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}
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// Read two bytes from memory (memory.read_u16)
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//
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// Parameters:
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// - address: unsigned integer
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//
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// Response (same event name):
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// - value: unsigned integer
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void WebSocketMemoryReadU16(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidRange(addr, 2))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U16(addr));
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});
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}
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// Read four bytes from memory (memory.read_u32)
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//
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// Parameters:
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// - address: unsigned integer
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//
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// Response (same event name):
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// - value: unsigned integer
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void WebSocketMemoryReadU32(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidRange(addr, 4))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U32(addr));
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});
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}
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// Read bytes from memory (memory.read)
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//
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// Parameters:
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// - address: unsigned integer address for the start of the memory range.
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// - size: unsigned integer specifying size of memory range.
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// - replacements: optional, false to ignore PPSSPP replacements in MIPS code.
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//
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// Response (same event name):
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// - base64: base64 encode of binary data.
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void WebSocketMemoryRead(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr))
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return;
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uint32_t size;
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if (!req.ParamU32("size", &size))
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return;
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bool replacements = true;
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if (!req.ParamBool("replacements", &replacements, DebuggerParamType::OPTIONAL))
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return;
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
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// than making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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if (!Memory::IsValidRange(addr, size))
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return req.Fail("Invalid size");
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// Route the actual memory read to the CPU thread instead of poking at it directly from this
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// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy (which
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// needs replacements/emuhacks disabled) happens on the CPU thread - the base64 encoding itself
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// happens back on this WebSocket thread afterward, so it doesn't block the CPU thread's frame
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// pump for a large 'size'.
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std::vector<uint8_t> raw(size);
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(replacements);
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if (size != 0)
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memcpy(raw.data(), Memory::GetPointerUnchecked(addr), size);
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});
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JsonWriter &json = req.Respond();
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// Start a value without any actual data yet...
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json.writeRaw("base64", "");
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req.Flush();
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// Now we'll write it directly to the stream.
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req.ws->AddFragment(false, "\"");
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// 65535 is an "even" number of base64 characters.
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static const size_t CHUNK_SIZE = 65535;
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for (size_t i = 0; i < raw.size(); i += CHUNK_SIZE) {
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size_t left = std::min(raw.size() - i, CHUNK_SIZE);
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req.ws->AddFragment(false, Base64Encode(&raw[i], left));
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}
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req.ws->AddFragment(false, "\"");
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}
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// Read a NUL terminated string from memory (memory.readString)
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//
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// Parameters:
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// - address: unsigned integer address for the start of the memory range.
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// - type: optional, 'utf-8' (default) or 'base64'.
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//
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// Response (same event name) for 'utf8':
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// - value: string value read.
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//
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// Response (same event name) for 'base64':
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// - base64: base64 encode of binary data, not including NUL.
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void WebSocketMemoryReadString(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr))
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return;
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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std::string type = "utf-8";
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if (!req.ParamString("type", &type, DebuggerParamType::OPTIONAL))
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return;
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if (type != "utf-8" && type != "base64")
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return req.Fail("Invalid type, must be either utf-8 or base64");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory read to the CPU thread instead of poking at it directly from this
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// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h. Only the raw copy happens on
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// the CPU thread - the base64 encoding itself happens back on this WebSocket thread afterward.
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std::string raw;
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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// Let's try to avoid crashing and get a safe length.
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const uint8_t *p = Memory::GetPointerUnchecked(addr);
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size_t longest = Memory::ClampValidSizeAt(addr, Memory::g_MemorySize);
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size_t len = strnlen((const char *)p, longest);
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raw.assign((const char *)p, len);
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});
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JsonWriter &json = req.Respond();
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if (type == "utf-8") {
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json.writeString("value", raw);
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} else if (type == "base64") {
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json.writeString("base64", Base64Encode((const uint8_t *)raw.data(), raw.size()));
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}
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}
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// Write a byte to memory (memory.write_u8)
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//
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// Parameters:
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// - address: unsigned integer
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// - value: unsigned integer
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//
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// Response (same event name):
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// - value: new value, unsigned integer
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void WebSocketMemoryWriteU8(DebuggerRequest &req) {
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uint32_t addr, val;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!req.ParamU32("value", &val, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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currentMIPS->InvalidateICache(addr, 1);
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Memory::WriteUnchecked_U8(val, addr);
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Reporting::NotifyDebugger();
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U8(addr));
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});
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}
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// Write two bytes to memory (memory.write_u16)
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//
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// Parameters:
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// - address: unsigned integer (can be unaligned! But not recommended. Should maybe disallow).
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// - value: unsigned integer
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//
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// Response (same event name):
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// - value: new value, unsigned integer
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void WebSocketMemoryWriteU16(DebuggerRequest &req) {
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uint32_t addr, val;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!req.ParamU32("value", &val, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidRange(addr, 2))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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currentMIPS->InvalidateICache(addr, 2);
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Memory::WriteUnchecked_U16(val, addr);
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Reporting::NotifyDebugger();
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U16(addr));
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});
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}
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// Write four bytes to memory (memory.write_u32)
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//
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// Parameters:
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// - address: unsigned integer (can be unaligned! But not recommended. Should maybe disallow).
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// - value: unsigned integer
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//
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// Response (same event name):
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// - value: new value, unsigned integer
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void WebSocketMemoryWriteU32(DebuggerRequest &req) {
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uint32_t addr, val;
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if (!req.ParamU32("address", &addr, false)) {
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return;
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}
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if (!req.ParamU32("value", &val, false)) {
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return;
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}
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// This only depends on addr, not on anything CPU-thread-owned, so fail fast here rather than
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// making a round trip through the queue for a request we already know is invalid.
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if (!Memory::IsValidRange(addr, 4))
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return req.Fail("Invalid address");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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currentMIPS->InvalidateICache(addr, 4);
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Memory::WriteUnchecked_U32(val, addr);
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Reporting::NotifyDebugger();
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JsonWriter &json = req.Respond();
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json.writeUint("value", Memory::ReadUnchecked_U32(addr));
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});
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}
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// Write bytes to memory (memory.write)
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//
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// Parameters:
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// - address: unsigned integer address for the start of the memory range.
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// - base64: data to write, encoded as base64 string
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//
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// Response (same event name) with no extra data.
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void WebSocketMemoryWrite(DebuggerRequest &req) {
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uint32_t addr;
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if (!req.ParamU32("address", &addr))
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return;
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std::string encoded;
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if (!req.ParamString("base64", &encoded))
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return;
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if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
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return req.Fail("CPU not started");
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// Decoding doesn't touch anything CPU-thread-owned either, so do it - and the address/size
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// validation that depends on it - here, before we bother queuing to the CPU thread at all.
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std::vector<uint8_t> value = Base64Decode(&encoded[0], encoded.size());
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uint32_t size = (uint32_t)value.size();
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if (!Memory::IsValidAddress(addr))
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return req.Fail("Invalid address");
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if (value.size() != (size_t)size || !Memory::IsValidRange(addr, size))
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return req.Fail("Invalid size");
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// Route the actual memory write to the CPU thread instead of poking at it directly
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// from this WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
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Core_RunOnCPUThread([&] {
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AutoDisabledReplacements memLock = LockMemory(true);
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currentMIPS->InvalidateICache(addr, size);
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if (size != 0)
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Memory::MemcpyUnchecked(addr, &value[0], size);
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Reporting::NotifyDebugger();
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req.Respond();
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});
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}
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// Search memory for a value or byte pattern (memory.search)
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//
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// Useful for reverse engineering - e.g. narrowing down where a known value (health,
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// ammo, a position) lives, or finding a byte signature.
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//
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// Parameters:
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// - address: unsigned integer address for the start of the range to search.
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// - size: unsigned integer size in bytes of the range to search.
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// - type: string, one of 'u8', 'u16', 'u32', 'float', or 'bytes'.
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// - value: for 'u8'/'u16'/'u32', an unsigned integer to match exactly.
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// For 'float', a JSON string (e.g. "1.5") - use a string so integers aren't confused
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// with floats, same convention as cpu.setReg.
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// - base64: for 'bytes', the byte pattern to match, base64 encoded.
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// - maskBase64: optional for 'bytes', base64 encoded, same length as 'base64'. A 0x00
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// byte means "don't care" at that position, any other byte value means "must match
|
|
// exactly" at that position. Defaults to matching every byte of 'base64' exactly.
|
|
// - align: optional unsigned integer, only check offsets from 'address' that are a
|
|
// multiple of this many bytes. Defaults to the size of 'type' in bytes (or 1 for
|
|
// 'bytes'.)
|
|
// - maxResults: optional unsigned integer, stop after this many matches (default 1000,
|
|
// hard cap 100000.)
|
|
//
|
|
// Response (same event name):
|
|
// - matches: array of unsigned integer addresses where a match was found.
|
|
// - truncated: boolean, true if 'maxResults' was hit before the whole range was searched.
|
|
void WebSocketMemorySearch(DebuggerRequest &req) {
|
|
uint32_t addr;
|
|
if (!req.ParamU32("address", &addr))
|
|
return;
|
|
uint32_t size;
|
|
if (!req.ParamU32("size", &size))
|
|
return;
|
|
std::string type;
|
|
if (!req.ParamString("type", &type))
|
|
return;
|
|
|
|
if (!currentDebugMIPS->isAlive() || !Memory::IsActive())
|
|
return req.Fail("CPU not started");
|
|
// This only depends on addr/size, not on anything CPU-thread-owned, so fail fast here rather
|
|
// than making a round trip through the queue for a request we already know is invalid.
|
|
if (!Memory::IsValidAddress(addr))
|
|
return req.Fail("Invalid address");
|
|
if (!Memory::IsValidRange(addr, size))
|
|
return req.Fail("Invalid size");
|
|
|
|
// None of the rest of the parameter parsing/validation below touches anything CPU-thread-owned
|
|
// either, so it all happens here too, before we bother queuing to the CPU thread at all.
|
|
uint32_t align = 1;
|
|
uint32_t needleSize = 0;
|
|
uint32_t needleValue = 0;
|
|
std::vector<uint8_t> needleBytes;
|
|
std::vector<uint8_t> maskBytes;
|
|
|
|
if (type == "u8" || type == "u16" || type == "u32") {
|
|
needleSize = type == "u8" ? 1 : type == "u16" ? 2 : 4;
|
|
align = needleSize;
|
|
if (!req.ParamU32("value", &needleValue, false))
|
|
return;
|
|
} else if (type == "float") {
|
|
needleSize = 4;
|
|
align = 4;
|
|
// allowFloatBits: accepts a string like "1.5" and gives us its raw bit pattern.
|
|
if (!req.ParamU32("value", &needleValue, true))
|
|
return;
|
|
} else if (type == "bytes") {
|
|
std::string encoded;
|
|
if (!req.ParamString("base64", &encoded))
|
|
return;
|
|
needleBytes = Base64Decode(&encoded[0], encoded.size());
|
|
if (needleBytes.empty())
|
|
return req.Fail("'base64' must decode to at least one byte");
|
|
needleSize = (uint32_t)needleBytes.size();
|
|
align = 1;
|
|
|
|
if (req.HasParam("maskBase64")) {
|
|
std::string maskEncoded;
|
|
if (!req.ParamString("maskBase64", &maskEncoded))
|
|
return;
|
|
maskBytes = Base64Decode(&maskEncoded[0], maskEncoded.size());
|
|
if (maskBytes.size() != needleBytes.size())
|
|
return req.Fail("'maskBase64' must decode to the same length as 'base64'");
|
|
}
|
|
} else {
|
|
return req.Fail("Invalid 'type', must be u8, u16, u32, float, or bytes");
|
|
}
|
|
|
|
if (needleSize > size)
|
|
return req.Fail("'size' is smaller than the pattern/value being searched for");
|
|
|
|
if (!req.ParamU32("align", &align, false, DebuggerParamType::OPTIONAL))
|
|
return;
|
|
if (align == 0)
|
|
return req.Fail("'align' must not be zero");
|
|
|
|
uint32_t maxResults = 1000;
|
|
if (!req.ParamU32("maxResults", &maxResults, false, DebuggerParamType::OPTIONAL))
|
|
return;
|
|
if (maxResults == 0)
|
|
maxResults = 1000;
|
|
else if (maxResults > 100000)
|
|
maxResults = 100000;
|
|
|
|
// Route the actual memory scan to the CPU thread instead of poking at it directly from this
|
|
// WebSocket handler thread - see Core_RunOnCPUThread() in Core.h.
|
|
// Note: 'size' has no cap beyond valid memory range, so a very large scan will still block the
|
|
// CPU thread's own frame pump for its duration - at least the parameter validation above no
|
|
// longer costs a round trip through the queue first.
|
|
Core_RunOnCPUThread([&] {
|
|
AutoDisabledReplacements memLock = LockMemory(true);
|
|
|
|
const uint8_t *base = Memory::GetPointerUnchecked(addr);
|
|
std::vector<uint32_t> matches;
|
|
bool truncated = false;
|
|
for (uint32_t offset = 0; offset + needleSize <= size; offset += align) {
|
|
bool match;
|
|
if (!needleBytes.empty()) {
|
|
match = true;
|
|
for (uint32_t i = 0; i < needleSize; ++i) {
|
|
uint8_t mask = maskBytes.empty() ? 0xFF : maskBytes[i];
|
|
if ((base[offset + i] & mask) != (needleBytes[i] & mask)) {
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
uint32_t actual = base[offset];
|
|
if (needleSize >= 2)
|
|
actual |= base[offset + 1] << 8;
|
|
if (needleSize >= 4)
|
|
actual |= (base[offset + 2] << 16) | (base[offset + 3] << 24);
|
|
match = actual == needleValue;
|
|
}
|
|
|
|
if (match) {
|
|
if (matches.size() >= maxResults) {
|
|
truncated = true;
|
|
break;
|
|
}
|
|
matches.push_back(addr + offset);
|
|
}
|
|
}
|
|
|
|
JsonWriter &json = req.Respond();
|
|
json.pushArray("matches");
|
|
for (uint32_t m : matches)
|
|
json.writeUint(m);
|
|
json.pop();
|
|
json.writeBool("truncated", truncated);
|
|
});
|
|
}
|