Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 16:54:50 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
db24efcfa42e1b4f75845899c50bceb6b0a08665
ppsspp/Windows/GPU
T
History
Henrik Rydgård c0b7ecc686 Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
..
D3D11Context.cpp
D3D11: If debug layer requested but not available, try again without it.
2025-08-01 17:19:37 +02:00
D3D11Context.h
use ComPtr for D3D11
2025-02-17 22:58:44 +01:00
WindowsGLContext.cpp
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
WindowsGLContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
WindowsVulkanContext.h
Windows: Add basic native support for Switch Pro controllers
2025-07-19 11:39:23 +02:00
Powered by Gitea Version: 1.27.0 Page: 403ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API