mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-24 03:39:07 +02:00
compat.ini's NativeResolutionFramebuffer (an address) keeps that framebuffer at 1x whatever the render resolution, for one that holds data read back texel by texel: the PS1 emulator unpacks 24-bit video into one three bytes per pixel. Set for PS1 games (POPS00000). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>