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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-22 20:36:22 +02:00
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da03308bfa26ea71eb1c32e3199fc09c2cdccf57
ppsspp/GPU/Common
T
History
raven02 9db47b9908 Add missing lcutoff and lconv
2014-05-14 23:00:28 +08:00
..
GPUDebugInterface.h
…
IndexGenerator.cpp
…
IndexGenerator.h
…
PostShader.cpp
…
PostShader.h
…
SoftwareLighting.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
SplineCommon.h
Just add a packed version of Vec3f.
2014-03-17 06:59:40 -07:00
TextureDecoder.cpp
Use SSE some in framebuffers to memory.
2014-05-04 01:03:48 -07:00
TextureDecoder.h
Use SSE some in framebuffers to memory.
2014-05-04 01:03:48 -07:00
TextureDecoderNEON.cpp
Add a NEON-optimized version of XXH32.
2014-03-25 00:34:55 -07:00
TextureDecoderNEON.h
Add a NEON-optimized version of XXH32.
2014-03-25 00:34:55 -07:00
TransformCommon.cpp
Add missing lcutoff and lconv
2014-05-14 23:00:28 +08:00
TransformCommon.h
Remove cached light variables to reduce work when parsing DLs.
2014-04-21 12:51:19 +02:00
VertexDecoderCommon.cpp
Fix a warning, rename some parameters, etc.
2014-03-08 10:40:43 +01:00
VertexDecoderCommon.h
Improve SSE usage in software transform.
2014-03-17 23:05:48 -07:00
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