Files
ppsspp/GPU/Vulkan
Henrik Rydgård d72ad3b3f4 Fragment shader generator: Move the framebuffer fetch bit to the shader ID.
Will resolve a future issue in the multisampling PR, where the
GPU_USE_FRAMEBUFFER_FETCH flag changes at runtime if you switch between no AA and MSAA.

Just figured I'd get it in separately for safety.
2022-11-30 00:26:15 +01:00
..
2022-11-21 18:13:13 +01:00
2022-10-28 17:42:21 +02:00