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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 00:04:49 +02:00
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d763dca024fb0ac4d9ba28fa92efaa7f0332fb17
ppsspp/GPU/Directx9
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Henrik Rydgård 70d1d8fa07 Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
..
DrawEngineDX9.cpp
Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
DrawEngineDX9.h
Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
FramebufferManagerDX9.cpp
D3D9: Remove block transfer code overrides.
2022-10-10 21:48:38 -07:00
FramebufferManagerDX9.h
D3D9: Remove block transfer code overrides.
2022-10-10 21:48:38 -07:00
GPU_DX9.cpp
Centralize ClearCacheNextFrame
2022-11-21 18:13:13 +01:00
GPU_DX9.h
Centralize ClearCacheNextFrame
2022-11-21 18:13:13 +01:00
ShaderManagerDX9.cpp
GPU: Purify vertTypeIsSkinningEnabled().
2022-11-06 08:40:54 -08:00
ShaderManagerDX9.h
GPU: Purify vertTypeIsSkinningEnabled().
2022-11-06 08:40:54 -08:00
StateMappingDX9.cpp
GPU: Avoid enabling depth test pointlessly.
2022-11-08 20:06:08 -08:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Rename GPU_SUPPORTS_ to GPU_USE_
2022-10-17 08:47:03 +02:00
TextureCacheDX9.h
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
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