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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 00:04:49 +02:00
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d4e8bd96af4fcd4d9c104aeea8b8a1fb78bf22c2
ppsspp/Core/FileSystems
T
History
Unknown W. Brackets d4e8bd96af Handle disk full more properly in sceIoWrite().
2014-11-02 10:55:27 -08:00
..
BlockDevices.cpp
Warning fix.
2014-11-01 00:33:20 -07:00
BlockDevices.h
Buildfix (needed an include in the header on some platforms so let's move to the cpp file)
2014-10-31 00:35:39 +01:00
DirectoryFileSystem.cpp
Handle disk full more properly in sceIoWrite().
2014-11-02 10:55:27 -08:00
DirectoryFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
FileSystem.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
FileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
ISOFileSystem.cpp
umd0 solution: Add "OnlyEntireISOFileSystem"
2014-07-27 23:42:46 +02:00
ISOFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
MetaFileSystem.cpp
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
MetaFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
tlzrc.cpp
Mac build fix
2013-05-08 23:48:57 +02:00
VirtualDiscFileSystem.cpp
Get rid of unnecessary c_str calls in VirtualDiscFileSystem.cpp
2014-05-27 21:57:10 -04:00
VirtualDiscFileSystem.h
Check actual free disk space when games ask.
2014-11-01 00:33:19 -07:00
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