Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-11 07:03:33 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
d0cdb360fd44d41924627bc179689edc82fe7635
ppsspp/Common/GPU
T
History
Henrik Rydgård d0cdb360fd Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
..
D3D9
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
D3D11
Remove deprecated function (mostly)
2022-08-16 11:47:38 +02:00
OpenGL
GLES: Correct some variable shadowing.
2022-08-13 12:43:14 -07:00
Vulkan
Remove deprecated function (mostly)
2022-08-16 11:47:38 +02:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Shader.h
Port the OpenGL depal path to thin3d
2022-08-06 18:27:02 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Remove some unnecessary bool returns.
2022-08-16 11:23:34 +02:00
ShaderWriter.h
Remove some unnecessary bool returns.
2022-08-16 11:23:34 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
thin3d: Properly AddRef and Release shader modules from the pipeline in backends that need it
2022-08-16 15:10:48 +02:00
thin3d.h
thin3d: Properly AddRef and Release shader modules from the pipeline in backends that need it
2022-08-16 15:10:48 +02:00
Powered by Gitea Version: 1.27.3 Page: 816ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API