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d00928e1db07ebbe76567f2e485780045c6af2c7
ppsspp
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GPU
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Directx9
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Henrik Rydgård
abbd1c83bd
Revert "Merge pull request
#18184
from hrydgard/expand-lines-mem-fix"
...
This reverts commit
65b995ac6c
, reversing changes made to
01c3c3638f
.
2023-09-27 20:04:37 +02:00
..
DrawEngineDX9.cpp
Revert "Merge pull request
#18184
from hrydgard/expand-lines-mem-fix"
2023-09-27 20:04:37 +02:00
DrawEngineDX9.h
Fix the semantics of DenseHashMap to be consistent even when inserting nulls
2023-09-11 12:07:18 +02:00
FramebufferManagerDX9.cpp
…
FramebufferManagerDX9.h
…
GPU_DX9.cpp
Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent.
2023-09-24 11:55:15 +02:00
GPU_DX9.h
…
ShaderManagerDX9.cpp
Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent.
2023-09-24 11:55:15 +02:00
ShaderManagerDX9.h
Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent.
2023-09-24 11:55:15 +02:00
StateMappingDX9.cpp
Don't cache render target copies for shader blending, only cache copies for overlap
2023-05-11 12:04:29 +02:00
StateMappingDX9.h
…
TextureCacheDX9.cpp
Don't create Host objects except in headless/unittest
2023-03-25 10:47:01 +01:00
TextureCacheDX9.h
…