Files
ppsspp/ios/Controls.h
T
Henrik RydgårdandClaude Opus 5.5 cdf9d38dca iOS: Feed the gyroscope into tilt input
Same as Android: rotation rates go to NativeGyroscope, and SYSPROP_HAS_GYRO shows the "Use gyroscope" option.

Accelerometer data is now scaled from g to m/s^2, like Android's. Tilt normalizes it, but the gyro fusion only trusts the accelerometer when it reads about 9.81, so in g it would never correct drift.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-21 14:00:33 +02:00

43 lines
1.3 KiB
Objective-C

#pragma once
#include <string_view>
#include "ppsspp_config.h"
#import <GameController/GameController.h>
#if !PPSSPP_PLATFORM(TVOS)
#import <CoreMotion/CoreMotion.h>
#endif
#include "Common/Input/InputState.h"
// Code extracted from ViewController.mm, in order to modularize
// and share it between multiple view controllers.
bool InitController(GCController *controller);
void ShutdownController(GCController *controller);
// Returns false unless the controller is a Siri Remote (a micro gamepad profile and no extended one).
bool InitSiriRemote(GCController *controller);
struct TouchTracker {
public:
void Began(NSSet *touches, UIView *view);
void Moved(NSSet *touches, UIView *view);
void Ended(NSSet *touches, UIView *view);
void Cancelled(NSSet *touches, UIView *view);
private:
void SendTouchEvent(CGPoint point, UIView *view, int code, int pointerId);
int ToTouchID(UITouch *uiTouch, bool allowAllocate);
UITouch *touches_[10]{};
};
#if !PPSSPP_PLATFORM(TVOS)
void ProcessAccelerometerData(CMAccelerometerData *accData);
void ProcessGyroData(CMGyroData *gyroData);
#endif
InputKeyCode HIDUsageToInputKeyCode(UIKeyboardHIDUsage usage);
void KeyboardPressesBegan(NSSet<UIPress *> *presses, UIPressesEvent *event);
void KeyboardPressesEnded(NSSet<UIPress *> *presses, UIPressesEvent *event);
void SendKeyboardChars(std::string_view str);