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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-05 12:15:19 +02:00
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cefb57d778dfe4794b9f4abef2c570cbe2e528d5
ppsspp/Core/Util
T
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Unknown W. Brackets f35fa998a6 Core: Handle 20-bit volumes in SIMD optimizations.
It was previously only accounting for 17 bits of volume, by mistake.
This was introduced in v1.0.0.

May help #9379.
2017-07-30 11:48:01 -07:00
..
AudioFormat.cpp
Core: Handle 20-bit volumes in SIMD optimizations.
2017-07-30 11:48:01 -07:00
AudioFormat.h
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
AudioFormatNEON.cpp
Core: Handle 20-bit volumes in SIMD optimizations.
2017-07-30 11:48:01 -07:00
AudioFormatNEON.h
…
BlockAllocator.cpp
Misc logging improvments, minor safety check
2017-03-20 13:07:22 +01:00
BlockAllocator.h
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
DisArm64.cpp
ARM64Emitter: Implement instructions to move data to/from SP
2017-01-26 14:23:42 +01:00
DisArm64.h
ARM64 disassembler improvements (show many kinds of branch targets properly)
2015-10-10 11:27:28 +02:00
GameManager.cpp
Typo fix
2017-05-19 11:23:22 +02:00
GameManager.h
Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374
2017-03-06 16:03:05 +01:00
ppge_atlas.cpp
Update PPGE atlas (font used for in-game save dialogs etc)
2016-02-15 19:24:39 +01:00
ppge_atlas.h
…
PPGeDraw.cpp
Rename some GPU classes and enums to fix some consistency issues between the backends.
2016-04-10 10:21:48 +02:00
PPGeDraw.h
…
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