Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 16:54:50 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
ceda7aef49320e1252a06da294635d0e9e4077a2
ppsspp/Common/GPU
T
History
Henrik Rydgård 5f1ffeae70 Correct LogicOp API support detection
2022-09-04 00:08:40 +02:00
..
D3D9
Implement shader blending for D3D9
2022-08-30 12:19:56 +02:00
D3D11
Correct LogicOp API support detection
2022-09-04 00:08:40 +02:00
OpenGL
Correct LogicOp API support detection
2022-09-04 00:08:40 +02:00
Vulkan
Correct LogicOp API support detection
2022-09-04 00:08:40 +02:00
DataFormat.h
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
Shader.cpp
Convert depal shaders to use the ShaderWriter. Add tests for depal shaders.
2022-08-09 15:32:27 +02:00
Shader.h
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
ShaderTranslation.cpp
Postshader: Add uniform for delta since last frame.
2021-06-12 11:27:26 -07:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Fixes for D3D11
2022-08-21 09:58:58 +02:00
ShaderWriter.h
Initial implementation of 32/16-bit color reinterpret blits.
2022-08-26 15:51:25 +02:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
Address feedback
2022-08-30 06:41:37 +02:00
thin3d.h
Some Vulkan renderpass load/store optimizations.
2022-08-28 23:16:48 +02:00
Powered by Gitea Version: 1.27.0 Page: 492ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API