mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-14 15:00:30 +02:00
Me & My Katamari textures a 512x512 render target through 0x04288000, and later snapshots read the textures past its depth buffer at linear addresses. Through the swizzled depth mirror those came back permuted, which left a black band over the horizon. Other snapshots at a mirror still go through it, since they hold depth as the game saw it there. Software now matches the PSP on the three Katamari dumps (#16131). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>