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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-03 17:55:27 +02:00
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ce11fd7e4b4d60d00a226e1b967cf8240e5a2a8b
ppsspp/Core/HW
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History
Henrik Rydgård 4a89e2e74f Add "Dump frame GPU commands" to the "in-game" dev menu too.
2013-11-15 16:49:13 +01:00
..
AsyncIOManager.cpp
Use a CORE_POWERUP state when starting.
2013-11-09 23:07:52 -08:00
AsyncIOManager.h
Add a class to manage IO on a separate thread.
2013-08-11 11:46:55 -07:00
BufferQueue.h
Move BufferQueue out of the at3 plugin header
2013-10-17 12:31:22 +02:00
MediaEngine.cpp
Make !USE_FFMPEG savestates compatible.
2013-11-12 18:06:43 +10:00
MediaEngine.h
Buildfix !USE_FFMPEG
2013-11-12 17:52:43 +10:00
MemoryStick.cpp
Check version in each DoState() func.
2013-09-14 20:23:03 -07:00
MemoryStick.h
Cut down on h files including PointerWrap.
2013-02-04 08:26:59 -08:00
MpegDemux.cpp
Move BufferQueue out of the at3 plugin header
2013-10-17 12:31:22 +02:00
MpegDemux.h
Move BufferQueue out of the at3 plugin header
2013-10-17 12:31:22 +02:00
SasAudio.cpp
Add "Dump frame GPU commands" to the "in-game" dev menu too.
2013-11-15 16:49:13 +01:00
SasAudio.h
More minor SasAudio optimizations
2013-11-15 12:28:16 +01:00
SimpleAT3Dec.cpp
Fix volume scaling for mono inputs, etc.
2013-11-03 01:14:22 -07:00
SimpleAT3Dec.h
Buildfix Symbian and Blackberry from the ffmpeg merge.
2013-10-20 16:41:34 +10:00
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