Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 08:14:45 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
cd8cfcfcd729ea292fc6fc922fdcaccab0aef799
ppsspp/Core/Util
T
History
Henrik Rydgård 3737daaf0c Address more feedback, warning fix
2021-06-07 00:26:26 +02:00
..
AudioFormat.cpp
Build: Explicitly include ppsspp_config.h.
2021-03-02 21:04:03 -08:00
AudioFormat.h
Core: Match up NOEN define usage a bit more.
2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
AudioFormatNEON.h
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
BlockAllocator.cpp
Debugger: Correct crash with no alloc tag.
2021-02-15 15:01:23 -08:00
BlockAllocator.h
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
DisArm64.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
DisArm64.h
Various platform buildfixes
2020-07-14 09:25:59 +02:00
GameManager.cpp
Address more feedback, warning fix
2021-06-07 00:26:26 +02:00
GameManager.h
http: Use Path for the download file.
2021-05-14 22:46:03 -07:00
PortManager.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
PortManager.h
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
PPGeDraw.cpp
PPGe: Remove ENTR hack, fix string concat.
2021-03-29 00:21:26 -07:00
PPGeDraw.h
Only consider the actual PPGe texture in kernel ram reliable.
2021-02-19 09:53:55 +01:00
Powered by Gitea Version: 1.27.0 Page: 550ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API