Files
ppsspp/assets
Henrik RydgårdandClaude Opus 5.5 1b20f4685e Lang: Give the MMPX and xBRZ texture shaders their real names
en_US had the raw section names ("TexMMPX"), which also shadowed the shader's
own Name= fallback, so the UI showed those. Now they match the Spline36/NNEDI3
entries, in every language.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-27 08:36:15 +01:00
..
…
2025-10-27 12:20:24 +01:00
2026-06-03 10:44:53 +00:00
2026-08-25 23:12:37 +02:00