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- Which list slot and id the next sceGeListEnQueue gets wasn't saved, so after a load it depended on the session before it, and replays and rewinds diverged. Older states start it at 0, and also get the default EDRAM translation and visible matrices they don't carry, rather than the previous session's. - A frame dump recording during a load replayed the loaded state's commands on the registers from before it. It now starts over from the loaded state. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>