Files
ppsspp/Common
Henrik RydgårdandClaude Opus 5.5 d24d420057 SoftGPU: Sample a span's four pixels in vector lanes
When the four pixels share their mip level (always, for a triangle's
span), their texel coordinates, clamping or wrapping and texel offsets
are computed in vector lanes, and only the texel and palette reads go
one by one. Adds Vec4S32::Min.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 10:34:39 +02:00
..
2026-09-21 12:21:19 -06:00
…
2025-08-31 13:37:43 +02:00
…
2026-01-30 14:10:32 +01:00
2026-09-28 17:05:44 -06:00
2026-09-28 17:05:44 -06:00
2026-03-30 11:34:19 -06:00
2026-08-24 09:30:44 +02:00
…
2026-05-16 10:40:08 +02:00
…
2026-07-27 18:37:28 +02:00