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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-03 19:25:18 +02:00
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c8a571063c6ecfcc4e167bd3124cfdb2e58aedc8
ppsspp/gfx
T
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tpu fd895a4b0e another FBO_ARB/FBO_EXT issue
2013-04-20 14:48:13 +08:00
..
CMakeLists.txt
Initial commit
2012-03-24 23:39:19 +01:00
gl_common.h
Many platforms don't have GLchar defined, just check if it is instead.
2013-01-13 03:09:22 +10:00
gl_debug_log.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_debug_log.h
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_lost_manager.cpp
Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util
2013-04-13 21:22:03 +02:00
gl_lost_manager.h
Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util
2013-04-13 21:22:03 +02:00
texture_atlas.cpp
Kanji stuff
2013-04-18 14:41:09 +02:00
texture_atlas.h
Change AtlasFont format to support disjoint char ranges
2013-04-17 12:18:49 +02:00
texture_dx11.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
texture_gen.cpp
Minor warning fixes.
2013-03-15 08:10:34 -07:00
texture_gen.h
Cleanup
2012-03-31 11:16:13 +02:00
texture.cpp
another FBO_ARB/FBO_EXT issue
2013-04-20 14:48:13 +08:00
texture.h
Add accessors for texture width/height
2013-04-01 12:32:19 +02:00
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