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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-14 10:09:32 +01:00
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c7c48abb37a9da1e5de3d7ac7f93cddf2f61df43
ppsspp/GPU/GLES
T
History
Henrik Rydgård c7c48abb37 Switch the 2x flag to a uniform
2023-01-10 12:36:28 +01:00
..
DepthBufferGLES.cpp
Reporting: Fix some header includes.
2022-12-27 14:58:20 -08:00
DrawEngineGLES.cpp
GLES: Apply vertex limit only to GLES2.
2023-01-08 11:06:35 -08:00
DrawEngineGLES.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
FragmentTestCacheGLES.cpp
Removes the option, autodetect instead - only enable if the GPU doesn't support bitwise ops.
2022-10-11 16:09:57 +02:00
FragmentTestCacheGLES.h
GPU: More consistently clear ptrs on DeviceLost().
2022-08-23 20:15:30 -07:00
FramebufferManagerGLES.cpp
One more refactoring step
2022-11-21 14:54:48 +01:00
FramebufferManagerGLES.h
One more refactoring step
2022-11-21 14:54:48 +01:00
GPU_GLES.cpp
GLES: Cache equal flag, load from cache.
2023-01-05 18:24:29 -08:00
GPU_GLES.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
ShaderManagerGLES.cpp
Switch the 2x flag to a uniform
2023-01-10 12:36:28 +01:00
ShaderManagerGLES.h
Switch the 2x flag to a uniform
2023-01-10 12:36:28 +01:00
StateMappingGLES.cpp
Reporting: Fix some header includes.
2022-12-27 14:58:20 -08:00
StateMappingGLES.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
TextureCacheGLES.cpp
Replacement: Check replaceValid before load.
2023-01-08 10:20:52 -08:00
TextureCacheGLES.h
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
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