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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-11 07:03:33 +02:00
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ppsspp/Common/GPU/D3D9
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Henrik Rydgård 6a5522b185 thin3d: Add a way to query the current render target for debugging.
2020-12-13 00:20:13 +01:00
..
D3D9ShaderCompiler.cpp
Remove inPrefix. HLSL shaders gets slightly longer but probably no biggie.
2020-10-31 23:22:06 +01:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Better GLSL version handling. Now specify the latest version supported by the device.
2020-11-16 23:30:07 +01:00
D3D9StateCache.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
thin3d: Add a way to query the current render target for debugging.
2020-12-13 00:20:13 +01:00
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