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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-14 15:00:30 +02:00
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c5e0b799d9197e56f49a9531d64dd97f6d8f6261
ppsspp/Windows/GPU
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Henrik Rydgård c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
..
D3D9Context.cpp
D3D9: Allow vsync change at runtime.
2020-02-29 22:48:58 -08:00
D3D9Context.h
D3D9: Allow vsync change at runtime.
2020-02-29 22:48:58 -08:00
D3D11Context.cpp
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
2020-07-19 20:33:25 +02:00
D3D11Context.h
D3D11: Respect vsync setting.
2020-02-29 22:48:58 -08:00
WindowsGLContext.cpp
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
2020-07-19 20:33:25 +02:00
WindowsGLContext.h
Windows: Trigger StopThread() on shutdown.
2018-02-10 16:55:44 -08:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
2020-07-19 20:33:25 +02:00
WindowsVulkanContext.h
Eliminate an unnecessary global g_Vulkan.
2020-07-18 22:50:26 +02:00
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