mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-05 02:35:29 +02:00
Both glGetShaderiv and glGetShaderInfoLog do not set their outputs on failure, we need to initialize them. On app shutdown (e.g. via the back button), we end up in display shutdown which travels through GLLost which ends up trying to rebuild the shaders. This causes an ANR.