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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-20 03:18:04 +02:00
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c0d1baaae76df91c247d35a5e8cd04ec7b1b7050
ppsspp/Windows/GPU
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Henrik Rydgård 5fc6dee1f2 Update comment
See #20877
2025-10-17 08:58:48 +02:00
..
D3D11Context.cpp
Update comment
2025-10-17 08:58:48 +02:00
D3D11Context.h
use ComPtr for D3D11
2025-02-17 22:58:44 +01:00
WindowsGLContext.cpp
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
WindowsGLContext.h
Rework the shutdown logic in the OpenGL backend. Eliminated race conditions.
2025-08-31 10:57:06 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
WindowsVulkanContext.h
Windows: Add basic native support for Switch Pro controllers
2025-07-19 11:39:23 +02:00
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