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ppsspp/Core
Francisco José García García bfee675ba5 POPS: Store PS1 games, with the version key from their PGD
The manager's module_start registers its license check with SysMem
(SysMemForKernel_310802A9), and the kernel calls it before loading the game,
which needs the game's license (.rif) and activation. The init thread now
calls it, replaced by one that takes the version key from the disc image's
PGD header (its MAC_70 is the key's MAC), as popcorn does on the Vita. It
latches the key and the content ID fingerprint where the manager's first
successful check would. The disc image's MACs are checked for real, with
sceAmctrl_driver.

Crash Bandicoot's store release is playable, with sound.
2026-10-21 13:15:30 +02:00
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