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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-27 17:24:59 +02:00
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bebc3feee110a7dd6b58ee2bb72f02968b6ca0eb
ppsspp/Windows/GPU
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Henrik Rydgård eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
..
D3D9Context.cpp
Wrap the display globals in a struct (#16998)
2023-02-25 13:09:44 +01:00
D3D9Context.h
D3D9: Allow vsync change at runtime.
2020-02-29 22:48:58 -08:00
D3D11Context.cpp
I18N: Switch to getting categories by index instead of by string lookup
2023-04-07 10:35:01 +02:00
D3D11Context.h
D3D11: Respect vsync setting.
2020-02-29 22:48:58 -08:00
WindowsGLContext.cpp
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
WindowsGLContext.h
Global: Cleanup initialization/pointer checks.
2022-12-10 21:13:36 -08:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
WindowsVulkanContext.h
Windows: Add some missing override specifiers.
2021-02-14 10:30:10 -08:00
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