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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-15 10:40:01 +01:00
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be77ffd4e8f7e9ffa1aba25fbb2ce4511507bc28
ppsspp/ext/native/gfx_es2
T
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Henrik Rydgård 7d0cfbabe7 thin3d gles: Unbind buffers after drawing. Fixes #9715
2017-05-24 12:06:02 +02:00
..
CMakeLists.txt
Remove gfx_es2/vertex_format
2015-09-19 11:07:52 +02:00
draw_buffer.cpp
thin3d gles: Unbind buffers after drawing. Fixes #9715
2017-05-24 12:06:02 +02:00
draw_buffer.h
Fix to partial restarts (when switching backends), plus misc. Helps #9666
2017-05-05 12:31:06 +02:00
draw_text.cpp
Windows: Update dpiScale of fonts before recreating them on resize. Fixes #9437
2017-03-17 13:29:22 +01:00
draw_text.h
Render small window fonts at double resolution.
2017-03-11 13:07:52 -08:00
gl3stub.c
Use glCopyImageSubData() when it's available.
2015-12-06 10:39:21 -08:00
gl3stub.h
Use glCopyImageSubData() when it's available.
2015-12-06 10:39:21 -08:00
glsl_program.cpp
Minor GameInfo memory handling improvements. Still not great.
2017-05-18 12:41:42 +02:00
glsl_program.h
Remove GLSL program argument to DrawActiveTexture - bind before instead.
2017-02-15 22:47:44 +01:00
gpu_features.cpp
Update gpu_features.cpp
2017-05-19 00:02:10 +03:00
gpu_features.h
GLES:Fix compatibility checks for instanced rendering.
2017-03-26 19:00:20 +09:00
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