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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-13 09:39:33 +01:00
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bcd19ee520fd133d4b3a1f3a6432db0909a96236
ppsspp/GPU/Directx9
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History
Henrik Rydgård d565e23f4c Stencil copy: Avoid clearing the depth buffer.
2017-12-31 01:06:31 +01:00
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DepalettizeShaderDX9.cpp
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DepalettizeShaderDX9.h
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DrawEngineDX9.cpp
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DrawEngineDX9.h
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FramebufferDX9.cpp
Complete the separation of depth and stencil renderpass flags
2017-12-30 22:52:22 +01:00
FramebufferDX9.h
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GPU_DX9.cpp
GPU: Track stats on uploads.
2017-12-28 19:27:45 -08:00
GPU_DX9.h
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PixelShaderGeneratorDX9.cpp
Minor uniform cleanup
2017-12-08 11:54:49 +01:00
PixelShaderGeneratorDX9.h
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ShaderManagerDX9.cpp
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ShaderManagerDX9.h
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StateMappingDX9.cpp
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StateMappingDX9.h
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StencilBufferDX9.cpp
Stencil copy: Avoid clearing the depth buffer.
2017-12-31 01:06:31 +01:00
TextureCacheDX9.cpp
Complete the separation of depth and stencil renderpass flags
2017-12-30 22:52:22 +01:00
TextureCacheDX9.h
Fix annoying name clashes (Status is in X11 headers..)
2017-12-15 16:34:29 +01:00
TextureScalerDX9.cpp
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TextureScalerDX9.h
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VertexShaderGeneratorDX9.cpp
Minor uniform cleanup
2017-12-08 11:54:49 +01:00
VertexShaderGeneratorDX9.h
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