mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-02 12:32:03 +01:00
The ffmpeg submodule held prebuilt libraries for every platform next to the sources (about 1.5 GB checked out), and nothing uses those any more. Only the needed sources are copied in, from the submodule's commit, along with every header and template they include. The path is new, so checking out commits on either side of this works. It's also cut down to what PPSSPP uses: the H.264, AAC, MP3, ATRAC3 and ATRAC3+ decoders, the H.264 parser, the demuxers as before, and the FFV1 encoder, AVI muxer and file protocol for AVI dumping. config.h takes its CONFIG_ values from FFmpeg 3.0.2's own configure run with just those enabled. The raw H.264 demuxer stays even though nothing opens raw H.264: probing PSMF data uses it to identify the video stream's codec, which otherwise comes out as none. On top of that: - The files nothing links (configure would build them, but they're never pulled out of the static library, going by the GCC link map) are left out: mostly libavutil's crypto and hashing and the alternative DCT/IDCT/FFT versions. - libswresample isn't built, now that nothing uses it. - The H.264 decoder only does 8-bit video, which is all the PSP has. The SPS parser rejects any other bit depth, and the DSP files no longer build their 9- to 16-bit variants, which the linker kept because the init functions pick one by bit depth at run time. That's 160 files to compile instead of 277, and 391 of FFmpeg's vendored, about 5.8 MB. The README in ext/ffmpeg has what was done, the PPSSPP patches in the copy, how to add a component, and the tradeoffs. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
613 lines
22 KiB
YAML
613 lines
22 KiB
YAML
name: Build
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on:
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push:
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branches:
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- master
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# For testing.
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- actions
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tags:
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- "v*.*"
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paths-ignore:
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- '*.{txt,md}'
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- 'Tools/**'
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- '.{editorconfig,gitattributes,gitignore}'
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- 'appveyor.yml'
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pull_request:
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branches:
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- master
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paths-ignore:
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- '*.{txt,md}'
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- 'Tools/**'
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- '.{editorconfig,gitattributes,gitignore}'
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- 'appveyor.yml'
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env:
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BUILD_CONFIGURATION: Release
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jobs:
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build-windows:
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strategy:
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fail-fast: false
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matrix:
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platform: [x64, ARM64]
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v7
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- name: Check out submodules
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shell: bash
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run: .github/checkout-submodules.sh
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- name: Add MSBuild to PATH
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uses: microsoft/setup-msbuild@30375c66a4eea26614e0d39710365f22f8b0af57 # v3.0.0
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- name: Check Valid Version Tags
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id: valid-tags
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shell: bash
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run: |
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# This is required for git describe --always to work for git-version.cpp.
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git fetch --deepen=15000 --no-recurse-submodules --tags || exit 0
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echo "count=$(git tag -l 'v[0-9]*' | wc -l | tr -d ' ')" >> $GITHUB_OUTPUT # $env:GITHUB_OUTPUT on pwsh
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- name: Fetch upstream tags # Fallback to fetching tags from upstream
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if: steps.valid-tags.outputs.count == '0'
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shell: bash
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run: |
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# TODO: should try to fetch tags from whereever this repo was forked from before fetching from official repo
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git remote add upstream https://github.com/hrydgard/ppsspp.git
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git fetch --deepen=15000 --no-recurse-submodules --tags --force upstream || exit 0
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- name: Create git-version.cpp for Windows # Not sure why the one at git-version-gen.cmd couldn't get the version properly.
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#if: github.ref_type == 'tag'
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run: |
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$GIT_VERSION=git describe --always
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echo "Num of Valid Tags = ${{ steps.valid-tags.outputs.count }}"
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echo "Test GitVer = ${{ github.ref_name }} / $GIT_VERSION / ${GITHUB_REF_NAME}"
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echo "const char *PPSSPP_GIT_VERSION = `"$GIT_VERSION`";" > git-version.cpp
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echo "#define PPSSPP_GIT_VERSION_NO_UPDATE 1" >> git-version.cpp
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# Generate Windows/win-version.h too.
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if ($GIT_VERSION.StartsWith("v")) {
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$WIN_VERSION_COMMA=$GIT_VERSION -replace '^v', '' -replace '-g[0-9a-f]+$', '' -replace '[-\.]', ','
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echo "Test WinVer = $WIN_VERSION_COMMA"
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echo "#define PPSSPP_WIN_VERSION_STRING `"$GIT_VERSION`"" > Windows/win-version.h
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echo "#define PPSSPP_WIN_VERSION_COMMA $WIN_VERSION_COMMA" >> Windows/win-version.h
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echo "#define PPSSPP_WIN_VERSION_NO_UPDATE 1" >> Windows/win-version.h
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}
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- name: Build Windows
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: msbuild /m /p:TrackFileAccess=false /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform=${{ matrix.platform }} Windows/PPSSPP.sln
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- name: Package build
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: |
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mkdir ppsspp
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cp PPSSPP*.exe ppsspp/
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cp *.pdb ppsspp/
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cp Windows/*.bat ppsspp/
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cp -r assets ppsspp/assets
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- name: Package headless (non-Win32)
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if: matrix.platform != 'Win32'
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run: cp Windows/${{ matrix.platform }}/Release/*.exe ppsspp/
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- name: Package headless (Win32)
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if: matrix.platform == 'Win32'
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run: cp Windows/Release/*.exe ppsspp/
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- name: Upload build
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uses: actions/upload-artifact@v7
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with:
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name: Windows ${{ matrix.platform }} build
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path: ppsspp/
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- name: Create release
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if: github.ref_type == 'tag'
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: |
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rm ppsspp/PPSSPPHeadless*
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rm ppsspp/UnitTest*
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rm ppsspp/*.pdb
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mkdir releases
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Compress-Archive -Path "ppsspp/*" -Update -DestinationPath "releases/PPSSPP-${{ github.ref_name }}-Windows-${{ matrix.platform }}.zip"
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- name: Upload release
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uses: softprops/action-gh-release@efb35369e0ad2afab669f228072c1b0d510eae64 # v3.0.3
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if: github.ref_type == 'tag'
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with:
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files: releases/*.zip
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build-uwp:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v7
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- name: Check out submodules
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shell: bash
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run: .github/checkout-submodules.sh
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- name: Add MSBuild to PATH
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uses: microsoft/setup-msbuild@30375c66a4eea26614e0d39710365f22f8b0af57 # v3.0.0
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- name: Restore NuGet packages
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working-directory: ${{ github.workspace }}/UWP
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run: nuget restore PPSSPP_UWP.sln
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- name: Build UWP
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: msbuild /m /p:TrackFileAccess=false /p:Configuration=${{ env.BUILD_CONFIGURATION }} /p:Platform=x64 /p:AppxPackageSigningEnabled=false UWP/PPSSPP_UWP.sln
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# Mirrors the two Windows jobs in libretro's own GitLab CI (see .gitlab-ci.yml). The libretro core
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# is built by GNU make driving cl.exe/link.exe from an MSYS2 shell, not by the VS solution, so it
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# catches MSVC-specific errors that neither build-windows nor the Linux/Android libretro builds do
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# - duplicate symbols in particular, since MSVC emits inline functions that gcc/clang inline away.
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build-libretro-windows:
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name: build-libretro-windows (${{ matrix.arch }})
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strategy:
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fail-fast: false
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matrix:
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include:
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- arch: x64
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platform: windows_msvc2019_desktop_x64
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msystem: MINGW64
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- arch: x86
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platform: windows_msvc2019_desktop_x86
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msystem: MINGW32
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runs-on: windows-latest
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timeout-minutes: 90
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steps:
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- uses: actions/checkout@v7
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- name: Check out submodules
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shell: bash
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run: .github/checkout-submodules.sh
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# Needs a real MSYS2 (make, bash, cygpath) - the one preinstalled on the runner image isn't on
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# PATH and has no make. path-type: inherit keeps the Windows PATH, which the Makefile needs for
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# reg.exe (Windows SDK lookup) and git.
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- name: Setup MSYS2
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uses: msys2/setup-msys2@ec48f7c5447b3140e2b088413ae3a55687bccb6e # v2.33.0
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with:
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msystem: ${{ matrix.msystem }}
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path-type: inherit
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install: make
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# Deprecated in favour of UCRT64/CLANG64, but only make and bash come from MSYS2 here,
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# the compiler is MSVC.
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suppress-deprecation-warnings: msystem-mingw64 msystem-mingw32
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# The Makefile can locate Visual Studio by itself, but only through "cmd //c bash VSWhere.sh",
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# which depends on COMSPEC and ProgramFiles(x86) surviving into the MSYS2 shell. Resolving it
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# here and passing VsInstallRoot= on the command line (a command-line variable overrides the
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# Makefile's own := assignment) fails loudly rather than silently misconfiguring the build.
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- name: Build libretro core
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shell: msys2 {0}
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run: |
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VS_PATH=$(sh libretro/VSWhere.sh -latest -property installationPath)
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test -n "$VS_PATH" || { echo "vswhere found no Visual Studio installation"; exit 1; }
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echo "Visual Studio: $VS_PATH"
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make -C libretro -f Makefile -j4 platform=${{ matrix.platform }} VsInstallRoot="$(cygpath -u "$VS_PATH")"
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test-windows:
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runs-on: windows-latest
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needs: build-windows
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timeout-minutes: 30
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steps:
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- uses: actions/checkout@v7
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with:
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submodules: false
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- name: Fetch tests
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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# Doing this to avoid ffmpeg and other large submodules.
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run: git submodule update --init pspautotests assets/lang
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- name: Download build
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uses: actions/download-artifact@v8
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with:
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name: Windows x64 build
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path: ppsspp/
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- name: Execute unit tests
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: ppsspp\\UnitTest.exe ALL
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- name: Execute headless tests
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working-directory: ${{ env.GITHUB_WORKSPACE }}
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run: python test.py -g --graphics=software
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build:
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name: build (${{ matrix.id }})
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strategy:
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fail-fast: false
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matrix:
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include:
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- os: ubuntu-26.04
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extra: test
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cc: clang
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cxx: clang++
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args: ./b.sh --headless --unittest
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id: clang-normal
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- os: ubuntu-26.04
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cc: gcc
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cxx: g++
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args: ./b.sh --headless --unittest
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id: gcc-normal
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# Gives the headless tests an arm64 host to run the CPU backends on - the arm64 JIT is a
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# different backend from the x86-64 one, and nothing else in the matrix tests it on Linux.
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- os: ubuntu-26.04-arm
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extra: test
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cc: clang
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cxx: clang++
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args: ./b.sh --headless --unittest
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id: clang-arm64
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- os: ubuntu-26.04
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extra: android
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cc: clang
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cxx: clang++
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args: cd android && ./ab.sh APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1
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id: android-arm64
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- os: ubuntu-26.04
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extra: android
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cc: clang
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cxx: clang++
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args: cd android && ./ab.sh APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1
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id: android-arm32
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- os: ubuntu-26.04
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extra: android
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cc: clang
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cxx: clang++
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args: cd android && ./ab.sh APP_ABI=x86_64 UNITTEST=1 HEADLESS=1
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id: android-x86_64
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- os: ubuntu-26.04
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extra: android
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cc: clang
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cxx: clang++
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args: cd android && ./ab.sh APP_ABI=arm64-v8a OPENXR=1
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id: android-vr
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- os: ubuntu-26.04
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extra: android
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cc: clang
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cxx: clang++
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args: ./b.sh --libretro_android ppsspp_libretro
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id: android-libretro
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- os: ubuntu-26.04
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extra: libretro
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cc: gcc
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cxx: g++
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args: make -C libretro -f Makefile -j2
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id: gcc-libretro
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- os: ubuntu-26.04
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extra: libretro
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cc: clang
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cxx: clang++
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args: make -C libretro -f Makefile -j2
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id: clang-libretro
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- os: ubuntu-26.04
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extra: loongarch64
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cc: gcc
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cxx: g++
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args: ./b.sh --loongarch64 --unittest PPSSPPHeadless PPSSPPUnitTest
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id: loongarch64
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- os: ubuntu-26.04
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extra: riscv64
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cc: gcc
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cxx: g++
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args: ./b.sh --riscv64 --unittest PPSSPPHeadless PPSSPPUnitTest
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id: riscv64
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- os: macos-latest
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extra: test
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cc: clang
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cxx: clang++
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args: ./b.sh --headless --unittest --no-png
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id: macos
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- os: macos-latest
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extra: libretro_mac
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cc: clang
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cxx: clang++
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args: ./b.sh --libretro
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id: macos-libretro
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- os: macos-latest
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extra: ios
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cc: clang
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cxx: clang++
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args: ./b-ios.sh
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id: ios
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- os: macos-latest
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extra: tvos
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cc: clang
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cxx: clang++
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args: ./b-tvos.sh
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id: tvos
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# One job for both, since only five macOS jobs run at once and the rest wait in line.
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- os: macos-latest
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extra: libretro_ios_tvos
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cc: clang
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cxx: clang++
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# libretro's buildbot uses Xcode 16.0, whose clang doesn't predefine TARGET_OS_*. Make ours
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# behave the same, so code that forgets to include TargetConditionals.h fails here too.
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# (CFLAGS from the environment doesn't work: the toolchain file overrides it.)
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args: export CMAKE_ARGS="-DCMAKE_C_FLAGS=-fno-define-target-os-macros -DCMAKE_CXX_FLAGS=-fno-define-target-os-macros" && ./b.sh --ios --libretro && ./b.sh --tvos --libretro
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id: ios-tvos-libretro
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runs-on: ${{ matrix.os }}
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steps:
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- uses: actions/checkout@v7
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- name: Check out submodules
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shell: bash
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run: .github/checkout-submodules.sh
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- name: Fetch tags for macOS releases
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if: runner.os == 'macOS'
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# This is required for git describe --always to work for git-version.cpp.
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run: |
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git fetch --deepen=15000 --no-recurse-submodules --tags || exit 0
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- name: Setup Android NDK
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uses: nttld/setup-ndk@ed92fe6cadad69be94a966a7ee3271275e62f779 # v1.6.0
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if: matrix.extra == 'android'
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id: setup-ndk
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with:
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ndk-version: r29
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- name: Install Linux dependencies
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if: runner.os == 'Linux' && matrix.extra != 'android' && matrix.extra != 'loongarch64' && matrix.extra != 'riscv64'
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run: |
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sudo apt-get update -y -qq
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sudo apt-get install libsdl3-dev libgl1-mesa-dev libglu1-mesa-dev libsdl3-ttf-dev libfontconfig1-dev libfribidi-dev libcurl4-openssl-dev
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- name: Install macOS SDL3 dependencies
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if: runner.os == 'macOS' && matrix.id == 'macos'
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run: brew install sdl3 sdl3_ttf
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- name: Install cross-compilation dependencies
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if: matrix.extra == 'loongarch64' || matrix.extra == 'riscv64'
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run: |
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sudo apt-get update -y -qq
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sudo apt-get install -y gcc-14-${{ matrix.extra }}-linux-gnu g++-14-${{ matrix.extra }}-linux-gnu binutils-${{ matrix.extra }}-linux-gnu libgl-dev libglu1-mesa-dev qemu-user
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sudo cmake/scripts/setup-cross.sh ${{ matrix.extra }}
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- name: Install iOS dependencies
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if: matrix.id == 'ios'
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run: |
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brew install ldid dpkg pillow
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# Check Xcode version
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xcodebuild -version
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- name: Create iOS Version.txt file
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if: matrix.id == 'ios'
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run: |
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# Create Version.txt file (should probably do this during building process)
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mkdir -p build-ios/PPSSPP.app
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GIT_VERSION=$(git describe --always --tags)
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echo ${GIT_VERSION#v} > build-ios/PPSSPP.app/Version.txt
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- name: Create macOS & iOS git-version.cpp for tagged release
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if: github.ref_type == 'tag' && (matrix.id == 'macos' || matrix.id == 'ios')
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run: |
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echo "const char *PPSSPP_GIT_VERSION = \"${GITHUB_REF_NAME}\";" > git-version.cpp
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echo "#define PPSSPP_GIT_VERSION_NO_UPDATE 1" >> git-version.cpp
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|
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- name: Setup ccache
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uses: hendrikmuhs/ccache-action@f09c25b45002a07be2955cbe52e8cee55643f89d # v1.2.24
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# Disable ccache on macos for now, it's become buggy for some reason.
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if: matrix.id != 'macos'
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with:
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key: ${{ matrix.id }}
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# Only master saves. The Actions cache holds 10 GB, and PR runs filled it with caches
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# only that PR could use, evicting master's, which every run restores from.
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save: ${{ github.ref == 'refs/heads/master' }}
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|
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- name: Execute build
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env:
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CC: ${{ matrix.cc }}
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CXX: ${{ matrix.cxx }}
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NDK: ${{ steps.setup-ndk.outputs.ndk-path }}
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NDK_CCACHE: ccache
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USE_CCACHE: 1
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run: |
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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export CCACHE_SLOPPINESS=clang_index_store,ivfsoverlay,include_file_ctime,include_file_mtime,modules,system_headers,time_macros
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if [ "${{ matrix.extra }}" == "android" ]; then
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export CCACHE_FILECLONE=true
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export CCACHE_DEPEND=true
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export CCACHE_COMPILERCHECK=content
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elif [ "$RUNNER_OS" == "macOS" ]; then
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export CCACHE_SLOPPINESS=pch_defines,$CCACHE_SLOPPINESS
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export CCACHE_FILECLONE=true
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export CCACHE_DEPEND=true
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export CCACHE_COMPILERCHECK=content
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fi
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${{ matrix.args }}
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# These targets have no runner of their own, so the unit tests run under emulation. It's the
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|
# only coverage the loongarch64 and riscv64 JITs get - a compile is not much of a test for a
|
|
# code generator.
|
|
- name: Execute unit tests under qemu
|
|
if: matrix.extra == 'loongarch64' || matrix.extra == 'riscv64'
|
|
run: |
|
|
qemu-${{ matrix.extra }} -L /usr/${{ matrix.extra }}-linux-gnu \
|
|
build-${{ matrix.extra }}/PPSSPPUnitTest all
|
|
|
|
# Only the IR JIT - it's the sole native backend these two have, and the only thing here that
|
|
# isn't shared code. The interpreters are portable C++ that the x86-64 and arm64 runners
|
|
# already cover on all four backends, and every run costs emulated wall clock.
|
|
- name: Execute headless tests under qemu
|
|
if: matrix.extra == 'loongarch64' || matrix.extra == 'riscv64'
|
|
run: |
|
|
# test.py takes the newest build*/PPSSPPHeadless, so hand it one that runs the cross build
|
|
# under emulation. The wall clock is raised because everything is slower under qemu.
|
|
mkdir -p build-qemu
|
|
printf '#!/bin/bash\nexec qemu-%s -L /usr/%s-linux-gnu "$(dirname "$0")/../build-%s/PPSSPPHeadless" "$@"\n' \
|
|
'${{ matrix.extra }}' '${{ matrix.extra }}' '${{ matrix.extra }}' > build-qemu/PPSSPPHeadless
|
|
chmod +x build-qemu/PPSSPPHeadless
|
|
python3 test.py -g --graphics=software --cpu=jit-ir --timeout=60 \
|
|
--known-failures=${{ matrix.extra }}
|
|
|
|
- name: Package build
|
|
if: matrix.extra == 'test' || matrix.id == 'ios' || matrix.id == 'tvos'
|
|
run: |
|
|
mkdir -p ppsspp
|
|
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPSDL ]; then
|
|
cp build*/$BUILD_CONFIGURATION/PPSSPPSDL ppsspp/
|
|
elif [ -e build*/PPSSPPSDL.app ]; then
|
|
cp -a build*/PPSSPPSDL.app ppsspp/
|
|
# GitHub Actions zipping kills symlinks and permissions.
|
|
pushd ppsspp
|
|
zip -qry PPSSPPSDL.zip PPSSPPSDL.app
|
|
rm -rf PPSSPPSDL.app
|
|
popd
|
|
elif [ -e build-ios/PPSSPP.app ]; then
|
|
# Get the final files generated by b-ios.h script
|
|
find build -name 'PPSSPP*.ipa' -exec cp -a '{}' ppsspp/ \;
|
|
find build -name 'PPSSPP*.xcarchive' -exec cp -a '{}' ppsspp/ \;
|
|
find build -name 'PPSSPP*.deb' -exec cp -a '{}' ppsspp/ \;
|
|
find build -name 'org.ppsspp*.deb' -exec cp -a '{}' ppsspp/ \;
|
|
elif [ -e build-tvos-xcode/Release-appletvos/PPSSPP.app ]; then
|
|
# Unsigned. Zipped, since artifact zipping loses symlinks and permissions.
|
|
pushd build-tvos-xcode/Release-appletvos
|
|
zip -qry ../../ppsspp/PPSSPP-tvOS.zip PPSSPP.app
|
|
popd
|
|
elif [ -e build*/PPSSPPSDL ]; then
|
|
cp build*/PPSSPPSDL ppsspp/
|
|
cp -r assets ppsspp/assets
|
|
fi
|
|
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPHeadless ]; then
|
|
cp build*/$BUILD_CONFIGURATION/PPSSPPHeadless ppsspp/
|
|
elif [ -e build*/PPSSPPHeadless ]; then
|
|
cp build*/PPSSPPHeadless ppsspp/
|
|
fi
|
|
if [ -e build*/$BUILD_CONFIGURATION/PPSSPPUnitTest ]; then
|
|
cp build*/$BUILD_CONFIGURATION/PPSSPPUnitTest ppsspp/
|
|
elif [ -e build*/PPSSPPUnitTest ]; then
|
|
cp build*/PPSSPPUnitTest ppsspp/
|
|
fi
|
|
|
|
- name: Upload build
|
|
uses: actions/upload-artifact@v7
|
|
if: matrix.extra == 'test'
|
|
with:
|
|
name: ${{ matrix.os }} build
|
|
path: ppsspp/
|
|
|
|
- name: Upload iOS build
|
|
uses: actions/upload-artifact@v7
|
|
if: matrix.id == 'ios' || matrix.id == 'tvos'
|
|
with:
|
|
name: ${{ matrix.id }} build
|
|
path: ppsspp/
|
|
|
|
- name: Create macOS release
|
|
if: github.ref_type == 'tag' && matrix.id == 'macos'
|
|
working-directory: ppsspp
|
|
run: mv PPSSPPSDL.zip PPSSPPSDL-macOS-${GITHUB_REF_NAME}.zip
|
|
|
|
- name: Upload macOS & iOS release
|
|
uses: softprops/action-gh-release@efb35369e0ad2afab669f228072c1b0d510eae64 # v3.0.3
|
|
if: github.ref_type == 'tag' && (matrix.id == 'macos' || matrix.id == 'ios')
|
|
with:
|
|
files: |
|
|
ppsspp/*.zip
|
|
ppsspp/*.ipa
|
|
ppsspp/*.deb
|
|
body: >
|
|
PPSSPP is a cross-platform PSP emulator.
|
|
Visit PPSSPP [official website](https://ppsspp.org)
|
|
for a [full changelog](https://ppsspp.org/index.html#news)
|
|
as well as the [downloads section](https://ppsspp.org/downloads.html)
|
|
for other platforms.
|
|
|
|
# The test entries run the tests right here. A job of their own could only wait for the whole
|
|
# build matrix, which held them back until the slowest unrelated build was done. These come
|
|
# last, so the artifacts and releases above don't depend on them, as before.
|
|
- name: Execute unit tests
|
|
if: matrix.extra == 'test'
|
|
timeout-minutes: 30
|
|
run: build/PPSSPPUnitTest ALL
|
|
|
|
- name: Execute headless tests
|
|
if: matrix.extra == 'test' && runner.os != 'Linux'
|
|
timeout-minutes: 30
|
|
run: python3 test.py -g --graphics=software
|
|
|
|
# The Linux runners carry the CPU backend coverage, on both x86-64 and arm64. Elsewhere the
|
|
# default (JIT) is enough - the backends are shared code, and four runs everywhere adds up.
|
|
# test.py picks a wall clock to match the backend, so the slower ones don't time out.
|
|
- name: Execute headless tests (all CPU backends)
|
|
if: matrix.extra == 'test' && runner.os == 'Linux'
|
|
timeout-minutes: 30
|
|
run: |
|
|
fail=0
|
|
for cpu in jit jit-ir ir interpreter; do
|
|
echo "::group::CPU backend: $cpu"
|
|
python3 test.py -g --graphics=software --cpu=$cpu || fail=1
|
|
echo "::endgroup::"
|
|
done
|
|
exit $fail
|
|
|
|
# x86-64 only: the reference images don't match what the software renderer produces on arm64,
|
|
# 23 of the 30 dumps differ there, one of them by an MSE of 100. That's a real difference and
|
|
# worth chasing, but it predates the arm64 runner - it just never had a CI job to show up in.
|
|
- name: Execute frametests
|
|
if: matrix.id == 'clang-normal'
|
|
timeout-minutes: 30
|
|
run: python3 frametests.py frametests/frametests.json --out-mode=failures
|
|
|
|
- name: Upload frametest report
|
|
uses: actions/upload-artifact@v7
|
|
if: matrix.id == 'clang-normal' && always()
|
|
with:
|
|
name: frametest-report
|
|
path: frametests/out/
|
|
|
|
test-headless-alpine:
|
|
runs-on: ubuntu-latest
|
|
container:
|
|
image: alpine:latest
|
|
options: --shm-size=8g
|
|
steps:
|
|
- name: Install Linux dependencies (Alpine)
|
|
# GNU tar: actions/cache runs tar --posix, which BusyBox tar rejects, so nothing was ever saved.
|
|
run: |
|
|
apk add build-base wget git bash cmake python3 glu-dev sdl3-dev sdl3_ttf-dev curl-dev tar zstd
|
|
|
|
- uses: actions/checkout@v7
|
|
|
|
|
|
- name: Fix git detected dubious ownership in repository
|
|
run: |
|
|
chown -R $(id -u):$(id -g) $PWD
|
|
|
|
- name: Check out submodules
|
|
run: |
|
|
.github/checkout-submodules.sh
|
|
|
|
- name: Setup ccache
|
|
uses: hendrikmuhs/ccache-action@f09c25b45002a07be2955cbe52e8cee55643f89d # v1.2.24
|
|
with:
|
|
key: alpine
|
|
# See the other ccache setup.
|
|
save: ${{ github.ref == 'refs/heads/master' }}
|
|
|
|
- name: Build for testing
|
|
run: |
|
|
./b.sh --headless --unittest
|
|
|
|
- name: Execute unit tests
|
|
run: |
|
|
./build/PPSSPPUnitTest ALL
|
|
|
|
- name: Execute headless tests
|
|
run: |
|
|
python test.py -g --graphics=software
|