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- The result was only ever written on cancel, so a connection that worked gave the game back whatever was in the field, which some fill with -1. - Infrastructure mode drew a Cancel button that did nothing, so if the access point never gave an IP there was no way out. Cancelling now also disconnects the connect it started, so the game isn't left connected after being told the dialog was aborted. - An unknown netAction went down neither path and never finished. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>