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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 01:35:00 +02:00
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b6569af71ced8aaf2b17d9ea98bc4ecec802f897
ppsspp/Core/HW
T
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Sacha cd20288d99 Fix some compiler warnings.
2014-07-17 00:49:58 +10:00
..
AsyncIOManager.cpp
Unlock reslts before scheduling.
2014-04-28 22:32:34 -07:00
AsyncIOManager.h
Avoid overwriting io thread results.
2014-03-02 13:45:12 -08:00
BufferQueue.h
Oops, always grab the first, not latest, audio pts.
2014-05-15 01:09:38 -07:00
MediaEngine.cpp
Make a note when we need to reset the shader.
2014-05-27 22:12:25 +02:00
MediaEngine.h
Audio stuff: Cleanup, delete dead code
2014-06-22 14:01:23 +02:00
MemoryStick.cpp
Check version in each DoState() func.
2013-09-14 20:23:03 -07:00
MemoryStick.h
Avoid some ChunkFile includes.
2014-03-15 11:32:57 -07:00
MpegDemux.cpp
Correct the audio pts from the actual stream data.
2014-05-15 00:05:40 -07:00
MpegDemux.h
Correct the audio pts from the actual stream data.
2014-05-15 00:05:40 -07:00
SasAudio.cpp
Inline ADSREnvelope::Step (thanks @unknownbrackets)
2014-03-22 09:31:09 +01:00
SasAudio.h
Inline ADSREnvelope::Step (thanks @unknownbrackets)
2014-03-22 09:31:09 +01:00
SimpleAudioDec.cpp
Fix some compiler warnings.
2014-07-17 00:49:58 +10:00
SimpleAudioDec.h
Play AT3 files in background audio too.
2014-06-22 09:55:14 -07:00
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