Files
ppsspp/Core/HW/AsyncIOManager.cpp
T
libretroadmin f1208a7a5a Make threading lock-free
The core and the headless tools no longer use mutexes, condition variables,
spinlocks, std::atomic, std::thread or volatile flags. Threads hand off through
libretro-common's retro_atomic and rthreads plus a few small pieces on top of
them in Common/Thread: Thread, MpscQueue, EventCounter, ParkingLot waits and
ReaderGate. Every wait blocks until it's woken; nothing polls on a timer.

State that only one thread touches just loses its lock. The PSP filesystem,
sceIo and the savedata dialog now belong to the emulation thread: async reads
and writes run when they're queued and complete later in emulated time, and
the IO and savedata threads are gone. The friend finder only talks to the
adhoc server and hands what it gets to the emulation thread. GPU init always
runs on the thread that starts the game.

The Vulkan render and compile queues, pipeline and render pass caches, delete
list and SPIR-V cache, the GL render queue, the software renderer's jit caches,
the file loader caches, the web debugger, UPnP, input, savestates, logging and
the GE debugger all hand off through queues and atomics. The IR jit's spinning
profiler thread goes.

A CPU thread with nothing to run now sleeps until work is queued instead of
spinning. Headless with --debugger waits for a client while stopped, and ends
the run once every client that connected has left. Web server shutdown keeps
servicing the CPU queue until the server has finished.
2026-10-09 04:56:16 +02:00

121 lines
3.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/Serialize/SerializeMap.h"
#include "Common/Serialize/SerializeSet.h"
#include "Core/MIPS/MIPS.h"
#include "Core/Reporting.h"
#include "Core/HW/AsyncIOManager.h"
#include "Core/FileSystems/MetaFileSystem.h"
bool AsyncIOManager::HasOperation(u32 handle) {
return resultsPending_.find(handle) != resultsPending_.end() || results_.find(handle) != results_.end();
}
void AsyncIOManager::ScheduleOperation(const AsyncIOEvent &ev) {
if (!resultsPending_.insert(ev.handle).second) {
ERROR_LOG_REPORT(Log::sceIo, "Scheduling operation for file %d while one is pending (type %d)", ev.handle, ev.type);
}
switch (ev.type) {
case IO_EVENT_READ:
Read(ev.handle, ev.buf, ev.bytes, ev.invalidateAddr);
break;
case IO_EVENT_WRITE:
Write(ev.handle, ev.buf, ev.bytes);
break;
default:
ERROR_LOG_REPORT(Log::sceIo, "Unsupported IO event type");
resultsPending_.erase(ev.handle);
break;
}
}
void AsyncIOManager::Shutdown() {
resultsPending_.clear();
results_.clear();
}
bool AsyncIOManager::HasResult(u32 handle) {
return results_.find(handle) != results_.end();
}
bool AsyncIOManager::PopResult(u32 handle, AsyncIOResult &result) {
auto iter = results_.find(handle);
if (iter == results_.end()) {
return false;
}
result = iter->second;
results_.erase(iter);
resultsPending_.erase(handle);
if (result.invalidateAddr && result.result > 0) {
currentMIPS->InvalidateICacheRangeImmediate(result.invalidateAddr, (int)result.result);
}
return true;
}
bool AsyncIOManager::WaitResult(u32 handle, AsyncIOResult &result) {
// Operations finish as they're scheduled, so there's nothing to wait for.
return PopResult(handle, result);
}
u64 AsyncIOManager::ResultFinishTicks(u32 handle) {
auto iter = results_.find(handle);
return iter != results_.end() ? iter->second.finishTicks : 0;
}
void AsyncIOManager::Read(u32 handle, u8 *buf, size_t bytes, u32 invalidateAddr) {
int usec = 0;
s64 result = pspFileSystem.ReadFile(handle, buf, bytes, usec);
EventResult(handle, AsyncIOResult(result, usec, invalidateAddr));
}
void AsyncIOManager::Write(u32 handle, const u8 *buf, size_t bytes) {
int usec = 0;
s64 result = pspFileSystem.WriteFile(handle, buf, bytes, usec);
EventResult(handle, AsyncIOResult(result, usec));
}
void AsyncIOManager::EventResult(u32 handle, const AsyncIOResult &result) {
if (results_.find(handle) != results_.end()) {
ERROR_LOG_REPORT(Log::sceIo, "Overwriting previous result for file action on handle %d", handle);
}
results_[handle] = result;
}
void AsyncIOManager::DoState(PointerWrap &p) {
auto s = p.Section("AsyncIoManager", 1, 2);
if (!s)
return;
Do(p, resultsPending_);
if (s >= 2) {
Do(p, results_);
} else {
std::map<u32, size_t> oldResults;
Do(p, oldResults);
for (auto it = oldResults.begin(), end = oldResults.end(); it != end; ++it) {
results_[it->first] = AsyncIOResult(it->second);
}
}
}