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glBlitFramebuffer obeys the scissor test, which stays enabled between render passes with the last pass's rectangle. Resizing a framebuffer after drawing to a small one copied only that corner, so FF Type-0's battle screen turned into the red overlay. Disable it around the blit and restore it. Also fixes Assassin's Creed Bloodlines, Split/Second, Super Stardust's bloom and MotorStorm. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>