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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-30 19:24:23 +01:00
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b1c256a296b041280a5e585fe93069bfc85e2ab2
ppsspp/ext/native/thin3d
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Henrik Rydgård c173da49d3 Fix a number of bugs and stuff affecting Vulkan on Mali
2017-05-30 09:36:17 +02:00
..
d3d11_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3d11_loader.h
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
d3dx9_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
2017-05-30 09:36:17 +02:00
thin3d_d3d11.cpp
Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
2017-05-30 09:36:17 +02:00
thin3d_gl.cpp
Fix a number of bugs and stuff affecting Vulkan on Mali
2017-05-30 09:36:17 +02:00
thin3d_vulkan.cpp
Fix a number of bugs and stuff affecting Vulkan on Mali
2017-05-30 09:36:17 +02:00
thin3d.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d.h
Add a way to query the current renderpass (for debug checks)
2017-05-30 09:36:17 +02:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
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