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b0a22fb5c7de48bac598b053de6ccc814d2f81a2
ppsspp
/
Windows
T
History
Henrik Rydgård
b0a22fb5c7
Redirect the user to download the D3D9 runtime if D3D9 is not available and they don't want to switch to OpenGL.
...
Maybe should also update the messagebox text somehow...
2018-03-25 00:46:48 +01:00
..
Debugger
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
GEDebugger
GE Debugger: Allow enable/disable of prim preview.
2017-12-23 02:16:43 -08:00
GPU
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
W32Util
fix most write-strings warning.
2018-03-23 04:21:46 +01:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
bitmap1.bmp
…
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Fix Windows command line build scripts.
Fixes
#8081
2015-10-31 13:04:49 +01:00
build-x86.cmd
Fix Windows command line build scripts.
Fixes
#8081
2015-10-31 13:04:49 +01:00
debugger.txt
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
DebugLog.bat
Small fix for DebugLog.bat
2014-04-01 22:16:44 +08:00
DinputDevice.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
DinputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
DlgDynaView.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
DlgDynaView.h
…
DSoundStream.cpp
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
DSoundStream.h
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
2015-01-24 13:50:27 +01:00
EmuThread.cpp
Redirect the user to download the D3D9 runtime if D3D9 is not available and they don't want to switch to OpenGL.
2018-03-25 00:46:48 +01:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
git-version-gen.cmd
Better way to find the git exe for git-version-gen, thanks Unknown.
2016-02-28 23:04:46 +01:00
icon1.ico
…
InfoLog.bat
Improve windows log
2013-12-10 07:18:55 +08:00
InputBox.cpp
Remove Globals.h
2017-08-31 17:15:22 +02:00
InputBox.h
add missing inclues.
2018-03-22 22:14:19 +01:00
InputDevice.cpp
Add missing includes. Remove some more unnecessary #ifdef _DEBUG checks - the debugger is supposed to work in release mode too.
2017-12-20 11:24:05 +01:00
InputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
KeyboardDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
main.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
main.h
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
MainThread.h
Get rid of an unused codepath (gl rendering is now always threaded)
2018-02-08 00:23:48 +01:00
MainWindow.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
MainWindow.h
Windows: Avoid restarting completely on GPU change.
2017-04-15 16:33:30 -07:00
MainWindowMenu.cpp
Windows: Fix loading files with a long path.
2018-01-19 18:22:06 +09:00
MainWindowMenu.h
Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should
fix
#9546
2017-04-04 10:11:03 +02:00
mingw_defines.h
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
ppsspp_gold.ico
Windows: Get rid of my private gold branch, simply gate behind a define instead.
2017-03-16 15:47:59 +01:00
ppsspp.ico
Add 256x256 icon to Windows icon file
2014-12-24 13:48:00 -05:00
PPSSPP.manifest
Fix high-DPI rendering/input on Windows
2017-01-16 20:53:41 +07:00
ppsspp.rc
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
PPSSPP.sln
Split out the UWP build into a separate .sln file.
2017-03-23 10:02:29 +01:00
PPSSPP.vcxproj
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
PPSSPP.vcxproj.filters
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
pspmode.png
Use a new image instead
2013-04-18 23:10:57 +08:00
RawInput.cpp
Experiment (
#9647
): Wipe RawInput buffers
2017-05-04 00:29:29 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
…
resource.h
Allow up to 10x window size on Windows.
2018-01-15 21:18:08 +09:00
stdafx.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stdafx.h
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
stop1.ico
…
TouchInputHandler.cpp
set _WIN32_WINNT to 0x0601 in stdafx.h
2018-03-23 22:54:12 +01:00
TouchInputHandler.h
Separate X and Y dpi_scale
2017-08-07 13:37:01 +02:00
version.rc
Generate windows version automatically.
2015-08-16 14:03:59 -07:00
WindowsHost.cpp
fix most write-strings warning.
2018-03-23 04:21:46 +01:00
WindowsHost.h
add missing inclues.
2018-03-22 22:14:19 +01:00
XinputDevice.cpp
add missing inclues.
2018-03-22 22:14:19 +01:00
XinputDevice.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
XPTheme.h
…
zipup.cmd
Finally move flash0 into assets, fixing
#9468
and
#9520
2017-04-01 00:20:53 +02:00
README.TXT
Just open the MSVC project file and build.
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