Files
ppsspp/Common/GPU
Henrik RydgårdandClaude Opus 5.5 ecad07b3b1 D3D11: Fix readback of a rectangle that doesn't start at the origin
Without the shared 512x512 pack texture, the staging texture was made
bw x bh, but the copy lands at bx, by and the read starts there. Depth and
stencil were worse: CopyResource needs the whole size, so nothing was
copied, and the read ran past the end of the mapping and crashed. Only
whole-buffer reads from 0,0 (like the debugger's) worked.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 12:15:56 +02:00
..
2024-12-20 20:31:58 +01:00
2026-07-29 14:42:24 +02:00