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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-15 15:30:29 +02:00
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ad4bc3f9f4e7b2dd3a5bef4de9fd9f3ded053d43
ppsspp/ext/native/thin3d
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Henrik Rydgård ad4bc3f9f4 Address review comments.
2017-10-16 14:32:26 +02:00
..
d3d11_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3d11_loader.h
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
d3dx9_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Get rid of BindFramebufferForRead
2017-10-10 14:49:07 +02:00
thin3d_d3d11.cpp
Address review comments.
2017-10-16 14:32:26 +02:00
thin3d_gl.cpp
Address review comments.
2017-10-16 14:32:26 +02:00
thin3d_vulkan.cpp
Get rid of BindFramebufferForRead
2017-10-10 14:49:07 +02:00
thin3d.cpp
D3D11: Move to CopyFramebufferToSync where easily possible.
2017-10-11 13:34:31 +02:00
thin3d.h
D3D11: Move to CopyFramebufferToSync where easily possible.
2017-10-11 13:34:31 +02:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
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