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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 08:44:47 +02:00
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acd5b24924e65cd9f87be2b542d12bb21efaaa28
ppsspp/GPU/GLES
T
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oltolm 9566065455 make compile on mingw-w64
2025-01-11 01:25:27 +01:00
..
DrawEngineGLES.cpp
Enable depth raster in all backends, not just Vulkan
2024-12-24 23:26:32 +01:00
DrawEngineGLES.h
Delete obsolete empty function ClearTrackedVertexArrays
2024-12-17 19:15:25 +01:00
FragmentTestCacheGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FragmentTestCacheGLES.h
[GPU] Make static and const methods if possible
2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FramebufferManagerGLES.h
Include file cleanup in framebuffer managers
2023-02-25 12:21:00 +01:00
GPU_GLES.cpp
Plumb in a GPUCommon pointer in the draw engines. (Hopefully can get rid of this later)
2024-12-15 13:53:27 +01:00
GPU_GLES.h
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
ShaderManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
ShaderManagerGLES.h
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
StateMappingGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
StateMappingGLES.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
TextureCacheGLES.cpp
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
TextureCacheGLES.h
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
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