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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-30 18:49:13 +02:00
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abf7a7abe01889b3e244b0feb8e2ffbe89d267e7
ppsspp/Windows/GPU
T
History
Henrik Rydgard 41f770d815 Move dx_state into gfx/d3d9_state
2017-02-05 20:54:24 +01:00
..
D3D9Context.cpp
Move dx_state into gfx/d3d9_state
2017-02-05 20:54:24 +01:00
D3D9Context.h
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
D3D11Context.cpp
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
D3D11Context.h
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
WindowsGLContext.cpp
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
WindowsGLContext.h
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
WindowsVulkanContext.h
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
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