Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-30 19:24:23 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
abc80ae770b6917dfabe489b6eaaea29c9490d1d
ppsspp/ext/native/thin3d
T
History
Henrik Rydgard abc80ae770 Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
..
d3d11_loader.cpp
Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
d3d11_loader.h
Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
d3dx9_loader.cpp
Merge remote repo native into ext/native/.
2015-09-06 12:24:17 -07:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Remove fbo_preferred_z_bitdepth
2017-02-06 11:40:16 +01:00
thin3d_d3d11.cpp
Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
thin3d_gl.cpp
A lot of buildfixes
2017-02-06 16:16:43 +01:00
thin3d_vulkan.cpp
Remove fbo_preferred_z_bitdepth
2017-02-06 11:40:16 +01:00
thin3d.cpp
Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
thin3d.h
Enough D3D11 to stumble to the first thin3d draw call. Buffers not implemented yet.
2017-02-07 11:44:44 +01:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
Powered by Gitea Version: 28.2.0 Page: 556ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API