Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-31 02:59:33 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
abb4aa92f1b8d5897210bfc46bdcbc2da96548ea
ppsspp/GPU/Directx9
T
History
Henrik RydgårdandGitHub 238c9439e3 Merge pull request #16491 from unknownbrackets/cleanup
Quick cleanup
2022-12-03 16:38:32 +01:00
..
DrawEngineDX9.cpp
Add a flags parameter to InvalidateCachedState and rename it Invalidate.
2022-12-01 19:15:38 +01:00
DrawEngineDX9.h
Add a flags parameter to InvalidateCachedState and rename it Invalidate.
2022-12-01 19:15:38 +01:00
FramebufferManagerDX9.cpp
D3D9: Remove block transfer code overrides.
2022-10-10 21:48:38 -07:00
FramebufferManagerDX9.h
D3D9: Remove block transfer code overrides.
2022-10-10 21:48:38 -07:00
GPU_DX9.cpp
Remove some unused/unnecessary code
2022-12-03 12:05:10 +01:00
GPU_DX9.h
Remove some unused/unnecessary code
2022-12-03 12:05:10 +01:00
ShaderManagerDX9.cpp
Crashfix the other backends
2022-12-02 13:49:28 +01:00
ShaderManagerDX9.h
GPU: Purify vertTypeIsSkinningEnabled().
2022-11-06 08:40:54 -08:00
StateMappingDX9.cpp
GPU: Cleanup some bounds checks, assignments.
2022-12-03 07:17:12 -08:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Rename GPU_SUPPORTS_ to GPU_USE_
2022-10-17 08:47:03 +02:00
TextureCacheDX9.h
GE Debugger: Display if tex is framebuf.
2022-10-10 22:35:42 -07:00
Powered by Gitea Version: 1.27.1 Page: 484ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API