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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-09 22:23:42 +02:00
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ab9c1d4dc052dac4e26e9f96ffa62f5a7f956390
ppsspp/Windows/GEDebugger
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Henrik Rydgard 1dbeca0618 Only support decoding UV to float in vertex formats. Supporting u8 and 16 was more complexity than it's worth.
2016-12-20 13:42:54 +01:00
..
CtrlDisplayListView.cpp
Use an explicit Unicode reference.
2016-08-07 18:02:10 -07:00
CtrlDisplayListView.h
Fix a few leaks in the Windows UI code.
2014-02-14 21:08:24 -08:00
GEDebugger.cpp
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
GEDebugger.h
Add watchlist feature to the GE debugger.
2016-05-21 19:11:42 -07:00
SimpleGLWindow.cpp
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
SimpleGLWindow.h
Pick some safe changes from the android gradle branch (including windows CMake fixes)
2016-12-05 16:52:03 +01:00
TabDisplayLists.cpp
Rename WndMainWindow to MainWindow
2015-09-19 13:14:05 +02:00
TabDisplayLists.h
Display list tab
2013-09-29 01:02:05 +02:00
TabState.cpp
Avoid a debug warning in MSVC.
2016-05-26 18:16:42 -07:00
TabState.h
Add watchlist feature to the GE debugger.
2016-05-21 19:11:42 -07:00
TabVertices.cpp
Only support decoding UV to float in vertex formats. Supporting u8 and 16 was more complexity than it's worth.
2016-12-20 13:42:54 +01:00
TabVertices.h
Add a tab to show matrices as well.
2014-02-08 23:27:05 -08:00
VertexPreview.cpp
Ignore upper bits of prim type.
2016-04-10 13:11:55 -07:00
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