Files
ppsspp/Core/HW/StereoResampler.h
T
2015-01-14 00:45:12 +01:00

89 lines
2.4 KiB
C++

// Copyright (c) 2015- PPSSPP Project and Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
// Adapted from Dolphin.
#pragma once
#include <string>
#include "base/mutex.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
// 16 bit Stereo
#define MAX_SAMPLES (2*(1024 * 2)) // 2*64ms - had to double it for nVidia Shield which has huge buffers
#define INDEX_MASK (MAX_SAMPLES * 2 - 1)
#define LOW_WATERMARK 1280 // 40 ms
#define MAX_FREQ_SHIFT 200 // per 32000 Hz
#define CONTROL_FACTOR 0.2f // in freq_shift per fifo size offset
#define CONTROL_AVG 32
class StereoResampler {
public:
StereoResampler();
virtual ~StereoResampler() {}
// Called from audio threads
virtual unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit, int sampleRate);
// Called from main thread
// This clamps the samples to 16-bit before starting to work on them.
virtual void PushSamples(const s32* samples, unsigned int num_samples);
void Clear() {
m_dma_mixer.Clear();
}
void DoState(PointerWrap &p);
protected:
class MixerFifo {
public:
MixerFifo(StereoResampler *mixer, unsigned sample_rate)
: m_mixer(mixer)
, m_input_sample_rate(sample_rate)
, m_indexW(0)
, m_indexR(0)
, m_numLeftI(0.0f)
, m_frac(0)
{
memset(m_buffer, 0, sizeof(m_buffer));
}
void PushSamples(const s32* samples, unsigned int num_samples);
unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit, int sample_rate);
void SetInputSampleRate(unsigned int rate);
void Clear();
private:
StereoResampler *m_mixer;
unsigned m_input_sample_rate;
short m_buffer[MAX_SAMPLES * 2];
volatile u32 m_indexW;
volatile u32 m_indexR;
float m_numLeftI;
u32 m_frac;
};
MixerFifo m_dma_mixer;
};