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a8e932830e679c8d7f67caabf09a2c7d55c2e716
ppsspp
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Windows
T
History
Henrik Rydgard
ab1b7e7288
Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
2013-07-07 14:08:08 +02:00
..
Debugger
Added "Wait type" and "Priority" columns to thread list
2013-07-06 21:40:41 +02:00
W32Util
Add option to have PPSSPP stay on top of other windows.
Fixes
#2199
2013-06-10 23:45:12 +02:00
bitmap1.bmp
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
Breakpoints.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
ControlMapping.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
ControlMapping.h
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
debugger.txt
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
DinputDevice.cpp
Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
2013-07-05 19:09:16 -04:00
DinputDevice.h
Add check init Controls Dialog and ControlMapping constructor
2013-05-18 22:59:13 +02:00
DlgDynaView.cpp
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
DlgDynaView.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
DSoundStream.cpp
Windows: Make DirectSound buffer global to allow sound to be played, even if other applications like Steam are brought to the foreground.
2013-06-20 12:50:10 -04:00
DSoundStream.h
Several fixes to build under stricter C++11
2012-11-21 14:33:50 -03:00
EmuThread.cpp
Don't show a dialog on quit when EmuThread hangs.
2013-06-30 22:50:58 -07:00
EmuThread.h
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
2013-06-15 13:06:43 +08:00
git-version-gen.cmd
Fix git-version-gen.cmd when git.cmd is used.
2013-03-04 14:02:15 -08:00
Globals.cpp
Very basic internationalization. Does not work on Android yet due to location of ini files.
2013-04-18 12:06:26 +02:00
icon1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
InputBox.cpp
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
InputBox.h
Several fixes to build under stricter C++11
2012-11-21 14:33:50 -03:00
InputDevice.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
InputDevice.h
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp
Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
2013-07-07 14:08:08 +02:00
KeyboardDevice.h
win: don't queue up key presses at all, send them instantly.
2013-07-06 21:49:28 +02:00
Log.bat
Add log.bat in to windows version
2013-03-07 21:10:36 +08:00
main.cpp
Fix crash on File -> Exit in some cases.
2013-06-29 17:47:09 -07:00
main.h
Several fixes to build under stricter C++11
2012-11-21 14:33:50 -03:00
MIPSCompALU.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
MIPSCompBranch.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
OpenGLBase.cpp
Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering)
2013-07-07 11:25:18 +02:00
OpenGLBase.h
Add VSync option in Windows. Turns itself off when unthrottled.
2013-06-16 23:45:06 +02:00
ppsspp.ico
Slightly nicer icons.
2013-06-23 19:53:09 +02:00
ppsspp.rc
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
PPSSPP.sln
Unbump the version number of the sln file.
2013-04-18 17:27:14 +02:00
PPSSPP.vcxproj
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
PPSSPP.vcxproj.filters
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
pspmode.png
Use a new image instead
2013-04-18 23:10:57 +08:00
README.TXT
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
resource.h
Debug interface improvements
2013-07-03 22:29:35 +02:00
rt_manif.bin
Don't force x86 arch in the manifest file.
2013-03-29 01:27:25 -07:00
stdafx.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stdafx.h
Add project Dialog filter, suppress some warnings.
2012-12-10 08:21:05 -08:00
stop1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
WindowsFileSystem.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
WindowsHost.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
WindowsHost.h
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
WndMainWindow.cpp
Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
2013-07-07 11:25:18 +02:00
WndMainWindow.h
Fix menu command shortcut keys.
2013-05-13 16:33:06 +08:00
XinputDevice.cpp
Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
2013-07-07 14:08:08 +02:00
XinputDevice.h
Remove some no longer used xinput stuff.
2013-07-06 23:16:36 -07:00
XPTheme.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
README.TXT
Just open the MSVC project file and build.
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